• SONAR
  • Question: Will using Melodyne on linked clips auotmatically edit both clips?
2014/06/10 13:10:34
Beepster
I'm about to give myself a crash course on Melodyne using a couple dual input bass tracks (two signals coming from my dual output guitar head). They are linked clips (or grouped or whatever) so if I use Region Effects to activate Melodyne on one clip and make changes will the other clip automatically reflect those changes as well?
 
Other related questions are... if it doesn't do this automatically how would I go about forcing it to do so (because they are identical tracks and I want them to stay perfectly in sync) and if I do manage to make this work the way I envision am I going to run into problems like glitches, crashes or any other strange behavior?
 
Just hoping others have already tried this type of thing and can offer their experiences. This is more of an educational exercise as opposed to something I REALLY need to do but I have some ideas that would benefit from this type of "two clips at a time" pitch shifting.
 
Thanks.
2014/06/10 13:17:57
scook
It should be easy to test but I have to ask why create copies of uncorrected clips?
2014/06/10 13:24:01
Beepster
scook
It should be easy to test but I have to ask why create copies of uncorrected clips?




Hi, scook. They were recorded at the same time using the dual output on my amp so it's the same performance but each output has a different tone.
 
Cheers.
2014/06/10 13:27:46
Beepster
And they don't technically need to be corrected (but I may nudge things into place for perfect tuning) however I want to try cloning the tracks and creating 3rd or 5th intervals at certain parts or other fancy stuff.
 
Also I like to record vocals with two mics which could definitely use this process for correction.
 
IDK... because of my crummy gear and room I like to capture as many signals as I can and blend them to get things sounding full/decent. I'm just using these bass tracks to try some stuff out and learn about this feature.
 
2014/06/10 13:50:11
scook
Signing up for a lot of Melodyne processing. The simple test I just performed confirmed my guess that Melodyne works on a per-clip basis and is completely unaware of any linking in SONAR. IOW, it is working directly on the waves. I suppose you could bounce the mono tracks into a single stereo track but it will still have two blobs for each note.
 
I am interested to read more creative solutions though.
2014/06/10 13:53:27
mettelus
I have a hunch this will not work since they are not identical clips (hence cannot be linked) and only Melodyne Studio can open multiple tracks AFAIK. (Never used that version so not sure if that can link or not)

From a work flow perspective, modifying the original track and then cloning that for harmony work may be quickest/easiest.
2014/06/10 14:07:31
Beepster
scook
Signing up for a lot of Melodyne processing. The simple test I just performed confirmed my guess that Melodyne works on a per-clip basis and is completely unaware of any linking in SONAR. IOW, it is working directly on the waves. I suppose you could bounce the mono tracks into a single stereo track but it will still have two blobs for each note.
 
I am interested to read more creative solutions though.




Re creating a stereo clip: That is actually a really interesting suggestion because even if the blobs aren't linked they could be easily lassoed/selected and moved together based on my basic understanding of the program. So in theory if I need/want to move something up a tone (or a few cents) then I'm assuming they would land in the same spot. Then I could split the stereo track after I am done. Now I'm curious about how the included version of Melodyne handles stereo tracks. Is that considered polyphonic?
 
hmm...
 
Thanks for giving it a try. Honestly I am feeling rather ill today so figured I'd gather some information as I sit here feeling poopy.
 
mettelus
I have a hunch this will not work since they are not identical clips (hence cannot be linked) and only Melodyne Studio can open multiple tracks AFAIK. (Never used that version so not sure if that can link or not)

From a work flow perspective, modifying the original track and then cloning that for harmony work may be quickest/easiest.



Unfortunately cloning will not work because then I lose one of input signals. One signal is more of a clean, rounded DI signal and the other is a crisper amp style signal.
 
If I can't figure this out then I guess that would be a reason to look at the full version but it's a little pricey and not really high on my priority list. In the meantime if I REALLY needed to do this stuff I could just do both tracks individually and spend the time making sure they match. Not very convenient through.
2014/06/10 14:23:40
scook
Beepster
 Now I'm curious about how the included version of Melodyne handles stereo tracks. Is that considered polyphonic?
 ...
Unfortunately cloning will not work because then I lose one of input signals. One signal is more of a clean, rounded DI signal and the other is a crisper amp style signal.
 

Unless you are playing chords and need to correct notes within the chord I don't believe Essential or Editor will matter. As a matter of fact because the two note are the same, there will only be one blob to adjust.
 
WRT the DI & amped tracks, you may want to record just the DI signal, do your processing then re-amp the track for the amp sound.
2014/06/10 14:30:05
scook
some extra reading I found while searching for "melodyne on stereo track" on Google http://www.celemony.com/u...ic.php?f=10&t=3704 . There were some other threads which may give you some more ideas.
2014/06/10 14:33:53
mettelus
Another point with Melodyne and polyphonic ... distortion can be its nemesis, as Melodyne sees the harmonics as individual notes. So Editor will not benefit that. Scook's amp sim is what I was suggesting as well (I tend not to commit a tone to a signal until mixing anymore).
12
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account