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  • Question: Will using Melodyne on linked clips auotmatically edit both clips? (p.2)
2014/06/10 14:45:16
Beepster
@scook...
 
Pretty much everything I'd use this on at the moment is single note so yeah... if the stereo trick works I'll owe you yet another proverbial "one". lol
 
As far as re-amping a DI signal after the fact the cableing and looping and whatnot would really be a challenge with this set up if it would work at all. I think MAYBE I could use the effects ins on the head but I'm assuming the results wouldn't be the same and the only other input is the main jack.
 
You mentioned you were curious about creating intervals with an audio signal using Melodyne (if I read that correctly). If you watch the Berklee vid Craig Anderton did a while back he actually does this with vocals to get some vocal harmonies on a cover of Can't Explain that sounds REALLY cool (I think that's the vid anyway... might have been something else he posted).
 
I figure accomplishing this with a bass part would get some good results as well. I like bass chords in general but having two strings ringing at the same time doesn't always sound as awesome as I think having the EXACT same plucked note pitch shifted will sound. It's just I've never really had the tech or know how to accomplish such a thing. Melodyne seems like a good tool to play around with this type of thing.
 
I still have some comping/flattening to do on these parts before I try this which I was going to do today but I seem to have given myself food poisoning so I'm just kind of being a lump today.
 
Stupid frozen hand me down perogies. :-/
2014/06/10 14:51:57
Beepster
I find I've been messing with sims and endless tweaking to get an acceptable bass tone from using DI so now I've been working on getting a better input right of the bat so I'm not having to rely so much of internal stuff. It already sounds a million times better without even touching it.
 
Same goes for my guitar tones. It is just all much easier with a good starting signal which is why, obviously, it's just better to use an amp for such things. I've used this head/method in the past and although it is archaic at this point it's still better than a dry DI. It makes the sims work a lot better too although I'm going to try tossing my stompboxes in the chain which is how I overdubbed an entire album with good results about 5 years ago.
 
Cheers.
2014/06/10 15:02:38
scook
Thanks Beep, I know about the interval stuff, I was talking about getting Melodyne Singletrack to operate on more than one track at a time.
 
The reason I mentioned chords was not in the context of Bass specifically but how Melodyne works general. Melodyne Essential cannot correct notes within a chord, it will treat the chord as a single blob. Melodyne Editor can make the individual notes within a chord available for editing. This is what Celemony means by polyphonic.
 
If re-amping proves unworkable, then making a single stereo track is the only idea off the top of my head as a workaround.
2014/06/10 15:15:29
Beepster
Ah, I see. Yeah creating intervals with Essentials requires cloning but you knew that.
 
Still he got some REALLY awesome results with it. Actually one thing I may try is instead of double recording vocal tracks (like doing two takes and blending them) is cloning one track (or using a double mic'd vocal recorded at the same time) and then using melodyne to slightly alter the pitch of one by a cent or two (but do it on a blob per blob basis instead of all the blobs at once) to get the benefits of a double recorded vocal line while retaining the precise enunciation/timing of a single vocal track.
 
IDK... I've got a lot of ideas for this particular tool. Very happy it was included. What a great surprise that was. I just gotta spend some time with it. My last project was all about learning the basics. With this one I'm trying out all the more advanced stuff. Then I think it'll be time to start working on stuff I intend to release... finally. lol
2014/06/10 21:37:12
mettelus
Hey Beeps, I was on my phone earlier, so could not get this link to you http://helpcenter.celemony.com/editor2/en/singletrack_tutorial_guitarsetup.html
 
Bottom line, learning the capabilities (and limitations) of Melodyne will benefit you greatly. It is not a "be all end all" solution to anything, and non-clean signals can "do it in." You need to know how to feed it to make it work.
 
Honestly... with a clean signal to your liking, I think you can achieve your goal via plug-ins/effects on clones. The only thing that can trip you up is if you have made 4 clones and want to change the lead... at that point splitting clips and redoing just the edited lead (and clones) seems to be quickest.
 
I just wanted to chime in again to give you that link. Editor has the same issues with a "non-clean" signal (in case you thought an upgrade would solve this); in fact, having no effects at all on a digital audio signal is the best way to use Melodyne. As an aside, you can easily send this signal through an external source (i.e., the other channel of your bass amp) and record it a new track to "paint" the other tone via hardware (in case sims get your goat).
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