• SONAR
  • Now at 64bit, now a big latency problem...............................
2014/06/04 01:25:39
Axeman49
I upgraded to a new machine and windows and sonar X3e are at 64bits.  Now I have a big latency problem.  Anyone have any thoughts on this............. ?
 
Thanks,
dan
2014/06/04 01:29:17
scook
There is not enough information about the X3 and interface configuration to offer any suggestions. The changes from 32bit to 64bit OS and DAW are not enough to introduce any latency. There may be plug-in delay compensation in the project too.
2014/06/04 03:15:08
Kalle Rantaaho
Are all latency/buffer, I/O drivers settings and such the same as before?
2014/06/04 07:27:49
dwardzala
I this an off the shelf machine or one that you built (or had built) explicitly for audio work?  This sounds like it might be a driver or bloatware issue, but I think we need some more information.
2014/06/04 08:55:25
chuckebaby
check your driver settings.
using ASIO ? have an audio interface ?
2014/06/04 08:59:34
robert_e_bone
There are several ways latency can exist, including: hardware issues, driver issues, presence/absence of an audio interface, interface settings, Sonar settings, plugin latency, ...
 
Please elaborate on situations where you are experiencing latency problems:
 
1.  All projects, or certain projects?
 
2.  Does the latency go away if you toggle effects off, by hitting the 'E' key on your computer keyboard?  (you can turn them back on by hitting 'E' again).
 
3.  What are your current settings for: Audio interface Sample Rate and ASIO Buffer Size, and Sonar Sample Rate, Driver Mode, Record Bit Depth, and what is the current reported Sonar Total Roundtrip Latency?
 
Let's start with the above - I look forward to diving into this with you, as your computer looks like it should be able to cruise along nicely, we should just have to ferret out the causes of your current latency and make some adjustments.
 
A couple of thoughts:
 
I suggest trying the following settings, as a reasonable starting point: Audio Interface - Sample Rate of 48 k, ASIO Buffer Size of 128.  Sonar: Driver Mode ASIO, Sample Rate 48 k, Record Bit Depth of 24 Bits.
 
I always recommend that for recording purposes (it is different for mixing/mastering), that you try to get the settings to the point of Sonar reporting a Total Roundtrip Latency of around 10 milliseconds, or just under that a little bit.  (when you finish recording and move on to mixing/mastering, you will likely need to bump that ASIO Buffer Size way up to as high as 1024, due to expected latency from some mixing and mastering plugins that by design induce lots of latency to do what they do.  That's OK during mixing/mastering, but not for recording, where you need a low latency to properly be able to record without lag).
 
SOOOOOO, I would ask that after you respond to my earlier requests for information, that you go ahead and get things set to my recommendations, and then try them out in a new project, where you do some recording of midi and audio, but don't yet add effects - to see how the basic processof tracking is working at those settings.
 
IF all is well, you can expand the test to introduce some plugins, BUT make sure you understand if any particular plugin you want to use is going to spike your latency or not, prior to adding them.  Certain plugins, such as Perfect Space and Boost 11 (and there are more).
 
I will check back on this post throughout the day, and will do my best to help you get this all squared away.
 
Bob Bone
 
2014/06/04 10:41:12
Jim Roseberry
Axeman49
I upgraded to a new machine and windows and sonar X3e are at 64bits.  Now I have a big latency problem.  Anyone have any thoughts on this............. ?
 



Latency comes from two sources:
  • Audio Interface
  • Any latent plugins inserted anywhere in the project
You can change the ASIO buffer size of your audio interface to adjust the amount of latency.
Smaller buffer sizes = lower latency
The only caveat is the machine has to be able to sustain the load.
 
If you're are using "Mastering", "Linear Phase", or Convolution based plugins (which typically add additional latency), all other audio is delayed by an equal amount to maintain sample-accurate sync.  
ie: If you've got a Linear Phase EQ inserted on a guitar track (say it adds 50ms latency)... and you go to over-dub a vocal track, the vocal track will be delayed by 50ms.  
You can circumvent this in two ways:
  1. Don't use latent plugins while tracking.  Remove the plugin... and the additional latency is gone.
  2. Use Sonar's global PDC disable button (plugin delay compensation - located in the Control Bar) to temporarily disable PDC.
 
2014/06/04 13:40:10
robert_e_bone
Jim - I would like to add to your list of where latency comes from - external to Sonar, background services / device drivers can also spike latency, such as Wi-Fi adapters, some antivirus software, even laptop battery management - these can all wreak havoc on latency.
 
Bob Bone
2014/06/04 13:48:35
scook
I don't understand how these external processes directly the affect latency. How do these processes slow the audio signal?
2014/06/04 13:49:12
slartabartfast
robert_e_bone
Jim - I would like to add to your list of where latency comes from - external to Sonar, background services / device drivers can also spike latency, such as Wi-Fi adapters, some antivirus software, even laptop battery management - these can all wreak havoc on latency.
 
Bob Bone




Jim R. is right.
 
Most of the other things that screw up audio processing do not manifest as latency (the lag time from an input to a processed output), but rather as dropouts (distortion due to interruption of the audio stream) or in severe cases stalling of the processing altogether. Although these problems may require you to set an unacceptably high buffer to avoid distortion, it is the high buffer that is the cause of the latency in those cases.
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