• SONAR
  • thinking to upgrade my pc but have some doubt (p.2)
2014/05/26 15:55:12
michaelmellner
great. will try to find the time to read the whole thing (20 pages!!).
 
in the meantime I tried asio instead of WDM and after a test I achieved 6 ms of latency, as shown in Sonar audio general tab. it is definitely an improvement. Tomorrow I will make additional test. I tried the smallest buffer size with asio, which gave me 3 ms sonar latency but I heard several pops and clips. but as of 6 ms everything sounded ok. later some tests for confirmation.
 
remember the guy I found which claimed he could get into audio board registry entry? he mentioned this on an old thread. I found the entry: you can see it on the attached picture. do you guys reckon something that can be usefull to modify?
 

 
 
 
2014/05/28 03:22:36
michaelmellner
ok. I did some additional testing...this time with asio instead of wdm. the latency got a lot better than with wdm. I am now at 6 ms working at 44.1khz. compared to the wdm's 9 ms I have a 30% improvement. tried the lowest setting, 3 ma, but there were several pops and clicks. 6 work just fine though and it is virtually not detectable.
 
now a question: the sound quality should remain the same, no matter what driver I use, right? I don't hear any differences but want to make sure.
In addition, since I use direct monitoring, I can hear my guitar PRIOR to start Sonar. this said, from what I understand, the asio or wdm drivers are activated only when I get into the DAW. am I wrong? this given, when I hear my guitar prior to entering sonar it means I'm using a Windows driver.....isn't it?
 
all the best
 
michael
2014/05/28 10:11:03
bitflipper
If there is a latency difference between ASIO and WDM, it's because the vendor did a better job with one or the other. Neither is inherently faster/slower. So if ASIO seems more efficient, then go with that. Sound quality will be identical regardless of which driver you choose.
 
The drivers are active all the time, even when you're not actually using them. The reason zero-latency monitoring works without newly-recorded data getting out of sync with previously-recorded data is that SONAR knows how much latency there is and compensates for it automatically. The recorded audio isn't just dropped in wherever SONAR hears it, but rather where the audio should fall after taking latency into account.
 
If you're getting 6ms round-trip latency, that's actually quite good. But you have to measure total latency, both going in and playing back (hence the term "round-trip"). The only way to measure that accurately is with a loopback, where you run a cable from one of your interface's outputs back into one of its inputs. This isn't usually worth the hassle unless you're troubleshooting a timing problem wherein SONAR is not applying the correct amount of latency compensation. Most of the time, you can judge by ear whether the RTL is small enough or not.
 
 
2014/05/28 12:24:10
michaelmellner
ok. thanks again for the explanation. so far it looks and sounds good with asio. the only issue, if I can call it so, is that when I'm playing back the song and mess around, let's say, moving a audio clip from a place to another, I can hear pops and clips but only while moving it. if I do it with the song stopped, everything is ok. with wdm at 9 ms I could virtually do everything while playing back the song with no click whatsoever.
guess this has something to do with latency setting in sonar: the lower the more pops I get.....
 
I'll have to make additional testing. for example, I didn't do any resize of the wdm buffer of my audio module. let's see.
 
will let you know what I found out in the testing.
 
overall, let me thank you again for your help: you have been fantastic, together with cactus music.
 
all the best
 
michael
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