Let's say I have a vocal clip that lasts two measures, and I turn it into a Melodyne clip and start editing. During this tinkering, I decide that I want to move some of the blobs past the boundary of the clip. The problem is that in the Melodyne edit window, the region past the clip boundary is colored grey and if I move a note into the grey region, it doesn't sound during playback. I presume this is to separate those areas of the track which are played back by Melodyne and those which are played back by Sonar.
So how do I extend Melodyne's region? If I extend the Melodyne RFX clip by extending its boundary, the new clip size is not reflected in the Melodyne window - nothing changes. I realize I should have extended the length of the clip before turning it into a region FX, but is there any way to extend Melodyne's active region without losing my existing edits (and preferably without bouncing down)?