Either I don't understand what you want, or you don't understand what I'm saying. I may have gotten too complicated because I set up pretty heavy-duty sidechain effects that involve processing the control track and sometimes pulling out some of the audio. But it sounds like you have a relatively basic request:
I was looking for a way to solo JUST the receiving track that was side chained...WITHOUT losing the side chained sound on that track.
Let's use a practical example to make sure we're on the same page:
- You have a track with guitar that's going through a gate with a sidechain input.
- You want a track with drums to feed the gate sidechain via a send, so the guitar is gated by the drums.
- You want to be able to solo the guitar track, hear how the drums feeding the sidechain affect the guitar sound, but not hear the drum track's audio.
Yes? If not, please explain what I'm missing.
When you solo the track, it mutes ALL other tracks effectively, thus turning off the input track, whether it's pre fader, cloned or whatever.
This is not correct, so maybe this is the issue. When you solo a track, you are effectively turning the channel fader on the other tracks all the way down. However, the status of
any track's mute, solo, or fader position will affect a
send ONLY if the send is set to post. As the send from the drums is pre-fader, it's not affected by the solo button on the guitar track. The signal feeding the sidechain persists, even though you can't hear the audio from the drums because the solo button has muted the drum track's audio output.
I just tested this now with the example given above, and if the track sending to the sidechain is pre-fader, and the send level is up, then the guitar will be gated by the drum sound whether the guitar track is soloed or not.
Why do you consider the routing "useless" or "beating a dead horse" if it lets you solo the processed signal without hearing the audio from the control signal? Or do you want something else that I don't understand?