• SONAR
  • TTS-1 goes silent when project is stopped - not solved
2014/04/13 19:06:45
rbowser
SOLVED 4/14/14 - I re-ran X3's installer, selecting only TSS-1 - That fixed things up. 
----------------------------
When I'm starting a new project, TTS-1 is often my stand-in synth, used while I'm sketching things in.  Later I replace the instruments with what I'm really going to use.  But now in X3 - and this is something that has never happened to me in previous incarnations of Sonar, every time I stop the project, the synth goes silent.  I can't play and hear the instrument I'm working with unless the project is running.  That doesn't work - I often need to work on the arrangement with nothing else playing.
 
Anyone having this problem?
 
Randy B.
2014/04/13 20:07:24
Anderton
Shot in the dark here...try setting the TTS-1 MIDI out to something other than your controller. Maybe there's an errant controller 7 = 0 message or local control off being sent.
2014/04/13 20:48:03
rbowser
Anderton
Shot in the dark here...try setting the TTS-1 MIDI out to something other than your controller. Maybe there's an errant controller 7 = 0 message or local control off being sent.


Good, I'll look into that when I open the project again.  I had to give up in disgust since I couldn't play anything in TSS while stopped.  Sometimes there would be a note or two, then a few more would sound out super delayed - then all would be fine when I pushed Play again.- If your idea doesn't fix things, I'll just have to load the Big Guns in this project much earlier than usual.   I haven't had these problems with any other synth I've used so far in X3, so things will probably be OK if I just stop using TSS in this.- Gotta say though, it will be a Big Drag if this is the way it's going to always be now with TSS.
 
Thanks for the post and suggestion, Craig.
 
Randy
2014/04/13 20:54:01
Anderton
We seem to have a lot of similarities in our workflow, because I too "block out" ideas with the TTS-1 and then often replace parts later. But I've never run into the problem you've described, and I've logged a ton of TTS-1 hours in Sonar X-series. The only time I had a problem was with the Casio XW-P1, because Sonar sent a local control off signal. So I'd keep playing the Casio and not hear any sounds coming out of it unless Sonar sent them. A tweak in the INI file solved that problem.
 
There's definitely something wrong, let's see if we can figure it out. The "super delayed" might be a clue. A few more details would be helpful, like how you're triggering it, which audio driver, is it followed by any effects, etc.
2014/04/13 23:38:55
robert_e_bone
I have just finished banging away in a new X3 project with TTS-1 in it and a bunch of audio and midi tracks.
 
I was able to record single tracks, multiple tracks, playback tracks while recording other tracks, and all simply worked as expected.
 
Can you please detail what your project consists of, and the steps you go through to reproduce this condition for this project?
 
Thanks, 
 
Bob Bone
 
2014/04/14 12:41:06
rbowser
Hello again, Bob and Craig - I'm extremely impressed at how you both maintain such a constant, helpful presence here at the Forum - Thank you both!
 
I've started work on that project again this morning and I still have the Silent TSS Syndrome.
Anderton...I've logged a ton of TTS-1 hours in Sonar X-series. The only time I had a problem was with the Casio XW-P1, because Sonar sent a local control off signal. So I'd keep playing the Casio and not hear any sounds coming out of it unless Sonar sent them. A tweak in the INI file solved that problem....


robert_e_bone...I have just finished banging away in a new X3 project with TTS-1 in it and a bunch of audio and midi tracks. I was able to record single tracks, multiple tracks, playback tracks while recording other tracks, and all simply worked as expected...


You're both saying what I could have said last week before installing X3.  I've used TSS for years as my sketch-pad synth, never having troubles with it.
 
A tweak in the INI file - Maybe there's one I need to do for this?

Anderton...A few more details would be helpful, like how you're triggering it, which audio driver, is it followed by any effects, etc...


robert_e_bone...Can you please detail what your project consists of, and the steps you go through to reproduce this condition for this project?...


I use a Cakewalk/Roland A-800 Pro Keyboard.  I use ASIO through my Alesis iO|2 interface.  I'm not using any effects.

It's a new project started yesterday.  The problem started with just one MIDI track in the project.  The steps I go through to reproduce this condition-- Insert TSS, using just the first stereo out for audio, set up several instruments in the interface, insert associated MIDI tracks.  When recording or playing back the project, I have perfectly functioning response as I play my keyboard.  When I stop playback, most of the time there's no sound.  MIDI activity is showing in the MIDI track meters.  When there is sound, it's intermittent - sometimes a note here and there will play, other times it will play with a delay of approx a second.  Most of the time, there just isn't any sound.

Knowing already from other things I've done in X3 that the instruments I use most often work, I'll just go to those now to get work done.  Maybe this TSS problem will be sorted out eventually.

Randy
 
2014/04/14 12:51:03
brundlefly
rbowser
When I stop playback, most of the time there's no sound.  MIDI activity is showing in the MIDI track meters.  When there is sound, it's intermittent - sometimes a note here and there will play, other times it will play with a delay of approx a second.  Most of the time, there just isn't any sound.



Hey Randy, normally this wouldn't apply to real-time MIDI input but...
 
The X-series defaults the MIDI Prepare Using Buffer to 250 milliseconds. This is too small for a lot of systems (mine included) and can result in dropped MIDI notes on playback of existing MIDI. Try setting it to the old default of 500.
 
Also, when TTS-1 is not responding to MIDI, do you get sound if you click the audition buttons at the bottom of the channel strips?
 
EDIT: Also, I know you're aware of the problems with Aria Player caused by Zero Controllers When Play Stops, and you probably have it disabled. This shouldn't cause any trouble for TTS-1, but I wonder if it might be a factor here somehow...?
2014/04/14 13:13:36
rbowser
brundlefly...The X-series defaults the MIDI Prepare Using Buffer to 250 milliseconds. This is too small for a lot of systems (mine included) and can result in dropped MIDI notes on playback of existing MIDI. Try setting it to the old default of 500.
 
Also, when TTS-1 is not responding to MIDI, do you get sound if you click the audition buttons at the bottom of the channel strips?
 
EDIT: Also, I know you're aware of the problems with Aria Player caused by Zero Controllers When Play Stops, and you probably have it disabled. This shouldn't cause any trouble for TTS-1, but I wonder if it might be a factor here somehow...?



Thanks for all the replies, Brundle - I changed that buffer to 500, no change.  Yes, I get sound if I click the audition buttons.  I double checked to make sure - I have Zero Controllers unchecked in Preferences.
 
Randy
2014/04/14 13:41:42
robert_e_bone
I actually have zero controllers checked on my system for X3, and had no issues playing sounds after stopping playback of the project.
 
The test project I refer to is a new project, using Normal template.  I inserted a single instance of TTS-1, then inserted 3 different stereo audio tracks and 3 different regular midi tracks.
 
I kept piano on TTS-1 channel 1 (first instrument at the far left), changed the 2nd instrument to Organ, and the 3rd instrument to Fretless Bass.
 
I then set the audio track routing assignments accordingly, and all midi tracks were already set to output midi to TTS-1, but I did set Midi Output Channel values for the 3 midi tracks to be channel 1 for piano, channel 2 for organ, and channel 3 for bass.
 
Soooooo, with the above, I captured some goofy midi notes for each midi track (all 3 instruments, all playing something different, but at the same time).
 
After completing the recordings, I hit playback, let it play for a few seconds, then hit Stop on the transport bar, which did stop playback, as expected.
 
I was then able to click on any one of the midi tracks (which uses the Sonar default of setting midi input echo 'on' when that midi track comes into focus).  Each midi track played the appropriate instrument when I clicked on that instrument's midi track, as expected.
 
Sooooo, I do not experience the same problem as you have posted, using X3 and TTS-1.
 
Is it possible you do not have midi input echo 'ON' for one of these midi tracks you are not hearing sound for?  You have to make sure you firstly click on a midi track that has its output assigned to TTS-1, and you secondly have to make sure that when you DO click on that midi track that the Midi Input Echo On button is lighted for that midi track.  (if the midi input echo button for that track is not lighted - when you click on the midi track - by clicking on the track number at the far left of the track, then you most likely do NOT have the Sonar default set to Always Echo Current Midi Track set properly - this is set in Preferences>MIDI>Playback and Recording).
 
I hope the above helps.
 
Bob Bone
 
2014/04/14 14:24:56
rbowser
robert_e_bone...Sooooo, I do not experience the same problem as you have posted, using X3 and TTS-1...



lol--Um, Robert - I appreciate you taking the time to look into this some more, but you have to understand that I have used Sonar for years and have used TSS as my scratch pad for years also.  I understand everything about using soft synths.  The project in question is basically the same as the one you described - I've simply inserted TSS and attempted to start work.  Just now I shut down Sonar again out of frustration since it's the same problem of having no sound when I stop the transport.
 
I'll re-open the project, delete TSS and get the work on with my other synths - I intended to do that earlier, but I kept gnawing on this problem.  No meat left on that bone though - not for now!
 
Randy
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account