• SONAR
  • Keep plugin GUIs on top-?
2014/04/17 15:09:59
rbowser
I can't find where to change this setting - Before X3, plugin GUIs always stayed on top while working.  But now they go to the back when I touch a control in the Console View.  Highly inconvenient - Work with plugin settings, move a control in the Console - >poof!< no plugin GUI, I have to click it open again. 
 
I'm sure I'm overlooking the setting, but am coming up blank.
 
Randy B.
2014/04/17 15:15:43
scook
I can only make 64bit plug-ins hide behind the Console view when the view is undocked. If the view is docked, all the plug-ins stay on top of the Console view.
2014/04/17 16:04:28
rbowser
scook
I can only make 64bit plug-ins hide behind the Console view when the view is undocked. If the view is docked, all the plug-ins stay on top of the Console view.


--oh man.  Remember back to previous Sonars, Scook?  You could have an undocked Console and the plugins would stay in front where they belonged, until you dismissed them.  This is crazy.  Yet more extra work to make X3 behave.
 
I have two monitors, so when I need the Console, it's open on my second screen while the track view stays on the first.  My workaround for this absurd change is to have the plugin GUIs float in front of the Track View while wanting to work both with their controls and the Console's.  The plugins don't disappear when they're there in front of the tracks instead of front of the Console.  It's not as convenient as when I could have plugin controls and Console controls right next to each other on the same screen.
 
I sure don't get why that was changed. - Maybe there's still a hidden default somewhere we don't know about--??
 
Randy B.
2014/04/17 16:09:14
joeb1cannoli
 What if you move the dock to the second screen and dock the console view ?
2014/04/17 16:09:59
scook
That would be my suggestion.
2014/04/17 16:25:15
rbowser
joeb1cannoli
 What if you move the dock to the second screen and dock the console view ?


Thanks for the suggestion, Joeb - But if I did that, all my tabbed views would also be on that screen wouldn't they?  My work flow is to have my first screen split with some Track View at the top, PRV taking up most of the screen at the bottom, and the Console taking the entire second screen.  I've worked that way for several years.
 
Maybe there's a different approach I can take with plugins - I mean, I can't believe I'm the only person annoyed with this change in behavior.  Maybe someone has a solution that makes the plugins stay on top the way they should?  Having the plugins float in front of the Tracks is OK, but not ideal.
 
Randy B.
2014/04/17 16:30:18
scook
rbowser
--oh man.  Remember back to previous Sonars, Scook?

Honestly I have done my best to not remember pre-X series SONAR. Most of the UI has changed and trying to make X3 work like SONAR 8.5 is not a good idea IMHO.
2014/04/17 16:36:59
rbowser
scookHonestly I have done my best to not remember pre-X series SONAR. Most of the UI has changed and trying to make X3 work like SONAR 8.5 is not a good idea IMHO.



hehehe, I see.  But in my opinion, this particular issue is obviously a step backwards, Scook.  Of course plugin GUIs should stay available for tweaking until dismissed, wherever you have them displayed.  The way they behave now is just bad programming.  What do you do, just click over and over to get a plugin open again-?
 
Randy B.
2014/04/17 16:41:16
John
I don't recall pre X series FX not being able to go behind a window.  Heck I relied on the ability to bring windows forward or not. It was 32 bit plugins running under Bitbridge that would/will not go behind a window. This has been true ever since 64 bit Sonar was released. Benistat was the one with his Sonar Plus that added the ability to 32 bit bitbridged plugins to be behind other windows. 
 
 
2014/04/17 16:44:57
scook
I have never found the console view very useful and don't undock views.
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