I have solutions that work on individual clips for both the tape varispeed
and the tape stop effects functions. Why two? The varispeed solution, which I'll cover now, is extremely precise but not continuously variable. The tape stop effect also does varispeed; it's not as precise, but
is continuously variable. Either of these will work with any audio clip, including a clip that consists of an entire mix or other program material. So you don't have to bring your clips into Sound Forge or Reaper any more
Like true analog tape variable speed, speeding up shortens duration and raises pitch, while slowing down lengthens duration and lowers pitch. The reason I'm doing the "precision" solution first is that the most common variable speed tape effect I did
by far was speeding up the final mix by 1 or 2%, which of course also raised pitch by 1 or 2%. This technique easily accomplishes this function, as well as the "Chipmunk effect" and a bunch of other cool stuff. (I also have a solution for the "overdubbing the slightly out of tune instrument" problem. All of these techniques are improvements on the suggested workarounds I gave in the other thread.)
The speed change is up to four times faster or slower, and you will not hear digital artifacts. In other words, it’s just like using tape with the only limitation being that this particular solution trades off precision for not being continuously variable. Ready?
1. Open the clip in the Loop Construction window.
2. From the Clip drop-down menu, enable Stretch On/Off.
3. Move the Threshold slider all the way to the left (0%) so
all the markers disappear. This is very important.
4. The two right-most fields adjust semitones and cents respectively. Do
not enable the Pitch button! That will just confuse things. Cents will adjust +/-49 cents which should be enough. If not, for example if you need to make the pitch 70 cents sharp, set semitones to 1 and cents to -30. (For Chipmunk effects, set semitones to +12

.)
5. Render the clip, and it will reflect the pitch/speed changes you made.