According to the documentation, I should be able to single-step my way through playing note events that appear in an open Event List window.
Here is the documentation section:
"To play events step by step1. Using the keyboard, hold the CTRL and SHIFT keys and press the SPACEBAR to play the currently highlighted event. If the event is a note event, it plays until you release the SPACEBAR.2. When you release the SPACEBAR, the highlight moves to the next event.3. Continue pressing the SPACEBAR to play events one by one.4. To edit the last event you heard, release the SHIFT key." When I do the above, it does not produce sound, and it also does not advance to the next event when the space bar is released. Lastly, it does not enable editing the last event heard when I release the Shift key.
Now, a little further down in the documentation, it does describe an alternative to playing note events in Event List, using Shift + clicking on the desired event with the mouse, and this method does work.
The above holds true for clips that were either captured live or were created using Step Sequencer.
The reason I mention that is that I have an additional issue with editing note events in Event List, for clips created with Step Sequencer. I cannot edit these note events in Event List. For clips NOT created with Step Sequencer, I can edit note event data with no trouble.
As an example, if I have an Event List window open where the events I want to edit were created outside of Step Sequencer, and I wanted to adjust the velocity of 5-6 particular note events, I can double-click on each targeted note's velocity cell, and it opens it for entry of new data, and works just fine.
If further into the list, I encounter note events that had been created using Step Sequencer, and I double-click on the velocity cell for those events, instead of opening that cell up for receiving new data - it opens up the Step Sequencer clip for that note. (yes, I am aware that I could then adjust the desired velocities inside of Step Sequencer, I was just hoping not to have to go through that path for it - which doesn't match the documentation either).
Am I missing something here, or is this a bug?
Bob Bone