Hey everyone, this isn't a Sonar specific question, but there is just too much knowledge on these forums for me to even bother asking somewhere else. I hope you don't mind :)
I'm going to be starting work on a new video game project, and I'm considering writing diegetic music and applying some sort of filter effect to the overall track that will make the music sound like it's coming out of a speaker within certain environments in the game (mall, elevator, car speakers, etc.).
Do any of you know of a plug-in effect that replicates these type of environments?
As always, thanks for your help.
-Chris-