• SONAR
  • How to make a radio-distorted voice? (p.2)
2014/03/16 23:13:19
mettelus
Silicon Audio
The free iZotope Vinyl plugin will do it too:
http://www.izotope.com/products/audio/vinyl/


Wow, that plug-in is something else... even runs with the transport stopped! I can see me putting this in a project and 2 years from now posting "Weird pops and crackles in only one project??" LOL
2014/03/16 23:20:59
Silicon Audio
mettelus
Silicon Audio
The free iZotope Vinyl plugin will do it too:
http://www.izotope.com/products/audio/vinyl/


Wow, that plug-in is something else... even runs with the transport stopped! I can see me putting this in a project and 2 years from now posting "Weird pops and crackles in only one project??" LOL


 
CW should insert this plugin under the hood and turn the date knob a decade or two clockwise with every new release, then they could claim a better sounding audio engine with every new version.
2014/03/16 23:57:57
Jay Tee 4303
I just export the wave from Sonar, import to Cubase, Protools, pretty much any other DAW,  make the adjustments there to produce maximum audio fidelity, and when I import back to Sonar, its largely unintelligible.
 
That may be a lot more of a lo-fi effect than you're looking for, but its a straightforward process with no real way to fail.
 
 
 
 
 
 
;-)
2014/03/17 00:55:56
sharke
If you're using the iZotope Vinyl plugin, be sure to use the DirectX version, because otherwise the Warp Model and Warp Depth controls will be disabled. 
2014/03/17 02:39:22
df12
First of all: thanks for all the answers
However: I accidentally asked the wrong question.
It's a special kind of distortion I need. I am looking for a "static" voice. Voices distorted only by lots of static noise (eg. all radio military transmissions in games).
So please let me know which of your answers above (if any) are correct for this new question.
 
Thanks again.
 
 
2014/03/17 02:44:25
iamdunker
Buy a set of walkie talkies and record your best trucker talk. Over.
2014/03/17 03:05:51
Silicon Audio
df12
First of all: thanks for all the answers
However: I accidentally asked the wrong question.
It's a special kind of distortion I need. I am looking for a "static" voice. Voices distorted only by lots of static noise (eg. all radio military transmissions in games).
So please let me know which of your answers above (if any) are correct for this new question.
 
Thanks again.
 
 


Find one of the users here who is desperately trying to get rid of static from his/her DAW set-up and swap rigs
 
All jokes aside, what you are wanting to do is add radio static to your vocal recording.  So maybe you need to simply find a sample of radio static somewhere on the net and with the help of the band-pass filtering as suggested earlier on the vocal recording, mix the two together to get what you're after?
 
I can't say I've ever seen a specific plugin for what you're after.  You are in the realm of sound design.
2014/03/17 08:17:50
Kev999
iamdunker
Buy a set of walkie talkies and record your best trucker talk. Over.



I'm reminded of that scene in The Young Ones where Nigel Planer is being instructed by Alexei Sayle in how to make a "kkkkkkhhhhh" sound for talking over a police radio.
2014/03/17 10:02:12
df12
Silicon Audio said:
"So maybe you need to simply find a sample of radio static somewhere on the net and with the help of the band-pass filtering as suggested earlier on the vocal recording, mix the two together"
 
I'd already tried it: created a white noise sound on a Track (some DAW allow noise creation), put a clear vocal on the 2nd Track and mixed. The voice was still clear only with a noisy background, not at all what I needed.
 
(BTW, if this is not the appropriate forum for this kind of questions, where should I post them?)
 
2014/03/17 11:39:27
vanblah
The "Techniques" forum is probably more appropriate.
 
Here's what I would do though:

Shelve everything below about 800hz and everything above 8000hz.
 
Boost between 2000 and 6000hz to the point of clipping a tube emulator plugin--not completely overdriven, just enough to make it sound "hot" on transients and sibilance.
 
Add some white noise or static on another track and sidechain a gate using your vocal track to it so that it only keys when you're talking (in other words, you only hear the static when your voice track is producing sound).
 
You can add some short delay and amplitude modulation and play with phase if you want it to sound like the signal is dropping in and out (mentioned above).
 
These are all starting points, you'll have to kind of dial it in to get exactly what you want.
 
 
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