• SONAR
  • Console Emulator needles issue.
2013/12/18 15:42:20
Splat
jb101

Here's a daft and unimportant one -
If you have  the Console Emulator on a track, it has no needles showing before you turn it on.  They appear when you turn it on, and stay there when you turn it off again.
This doesn't happen with busses.
I guess that some routine that paints the needle isn't being called until the CE is turned on.
It doesn't matter in the slightest, but just thought I'd point it out.


 
Can anybody reproduce this because I can't? (X3D).
 
Thanks...
 
2013/12/18 16:42:29
Foster Mansfield
No issue here however I do I have a strange buzzy noise when Volume automation is Climbing ( Console E is not on ) .I'm  sure I may find it
2013/12/18 16:50:02
cowboydan
I have the no needles on ce. Once turned on then the needles are there. If I change to another track the needles are gone again until I turn on the emulator.
2013/12/18 17:22:16
cowboydan
I went back in my daw ,opened the song, opened pro channel and went through all of the tracks and turned the emulator on and off and did that to every channel and buss. I saved the song , closed sonar and opened it again and all the needles were good in that song. When I open another song the needles were gone again. I went back to the song I fixed first and all the needles were still working. I think this is very strange. 
 
What do you think.
2013/12/18 18:30:38
John
Needles are missing here. I don't see it as a problem though. Pun intended. 
2013/12/18 18:38:25
cowboydan
Thats ok John
 
If you have thick glasses you wont see the needles anyway.
2013/12/18 19:19:55
jb101
I pointed this out in Alex's X3d issues thread, but was told to start another thread about it.
 
It didn't seem worth it.
 
It only seems to affect tracks (not busses), and only where the CE has not been used.
 
As soon as you turn on the CE, the needles appear.
 
I guess some routine that paints the needle isn't called until the CE is turned on.  When it is, the needles appear.  It's hardly a show stopper, but would imagine that it is easy to fix.
 
I imagine that Cake will pick this up, but didn't need another thread to trawl through to find it.
 
There we are, I've fulfilled Alex's agenda after all.
 
The workaround is to not look at the CE needles until you need to.
2013/12/18 19:23:43
Splat
CWBRN-22581
2013/12/18 19:24:36
jb101
CakeAlexS
CWBRN-22581


Really?
 
That's using their time well..
2013/12/18 19:28:02
cowboydan
Thats not true. I decided to do some work to see what would happen. I went to every track and turned on the prochannel and turned the emulator on and off on every track. I then saved everything and exited sonar. I then started up again and saw that all the needles were in the meters while the ce was off. Not a show stopper, but funny that you have to do all that to add the needles to the meters.
 
I thought I would look around seeing that Alex is so busy thying to find his place in the cakewalk company that he is now overworking himself. I didnt want him to be confused by this issue.
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