Anderton
I've been working on a song that felt like it dragged a little bit. So, I bounced all the tracks to create a new track for mastering. Then, I did the "ctrl+click-drag on the end of the clip" time-stretch function and dragged leftward to shorten it a bit, thus speeding up the tempo. Surprisingly (at least to me!), shortening the song from 4:27 to 4:22 put the "feel" where it needed to be. I bounced to clip to do offline rendering for optimum fidelity, then did the mastering.
I would have thought that 5 seconds out of a 4:27 song would be insignificant, but that definitely wasn't the case. In fact cutting a few more seconds off it felt really rushed.
Seemed interesting enough to merit a post here.
There are several ways to get the right musical "feel". One way, as Anderton points out, are slight changes and variations in tempo. Every musical passage has a certain range of tempos in which the passage works best. Beyond that range, the passage will sound too fast, particularly if the harmonic rhythm is quick. Or, on the other side, too slow and it will drag. In more sophisticated music with much orchestration and counterpoint, many tempo changes are necessary to get the best phrasing in certain instances, but not all. Sometimes a rock solid mono-tempo is exactly what is called for, it depends on style and aesthetic awareness.
Another method of getting the best musical feel is by shifting a part very slightly ahead of, or behind, the beat. I'm talking about 10-30 ticks or so. I finished a composition a few months back that used this technique. I had the Z3TA-2 playing a complex ostinato in which the harmonic content was dynamically changing over time using LFOs and filters, but in a way that has a very distinct rhythmic feel. When I was orchestrating the strings, I knew I had the right notes and the right rhythms, but something didn't feel right relative to the synth. By moving my string lines slightly before the beat I got the exact feel I wanted. Attack times are essentially all shifted a tiny bit early which solved the "feel" problem. Here's the piece (1st track on player, Raga):
www.jerrygerber.com Jerry