Your audio is on your hard drive, not in memory, so your cpu is not the limiting factor. I don't recall even mentioning memory but okay... and obviously I don't think the limitation is on the cpu since I mentioned it's showing less than 7%
I didn't get the calculator out, but the amount of data you're working with is up in the tens of millions of bytes. It takes a while.
It's one short audio track and one soft synth, it doesn't seem like it should "take a while" to me.
Are your audio files on the SSD or one of your other HDDs? You might try moving the audio to the SSD and see if that lets your cpu work closer to its max capacity. If there's no difference, you might want to drop a formal request to improve efficiency into the development hopper,
I'll keep that in mind
although I'm not sure they would try to change system architecture to save all of us 30-40 seconds.
Well this must be due to something else because if people were having to wait this long (relatively speaking) for a full song with a lot of audio tracks it would be taking hours...and I would think CW would
want and have had to change the architecture to have the CPU take the load.
Have a good day.
you too