In real-world digital audio recordings, inter-sample peaks seldom exceed 1-2dB, and any decent DAC has enough headroom on the analog side to accommodate that.
As far as I know, the vast majority of audio processors, like SONAR, do not perform a virtual DAC operation or oversampling when normalizing. They just set the highest sample to 0dBFS (or whatever you specify as the normalization reference) and raise everything else proportionally.
In a typical audio clip of any
musically useful length containing a real-world signal, there's usually a peak sample value somewhere in the file that is
extremely close to any inter-sample peak that might occur elsewhere in the track; combine this with the headroom built into most DACs, and it's just not an issue in the vast majority of cases.
Most of the examples of inter-sample peaking I've seen on the Web are either very short, non-musical, artificially-generated test signals and/or do not produce any audible distortion when played back through a decent converter.