• SONAR
  • Noise reduction ala Audacity - how can it be done?
2014/02/28 07:51:36
valentine
Is there a way within Sonar to analyse a noise sample and then remove it? I know it can be done in Audacity. You select a section of the noise as a sample, using the Noise Removal option, you can then use it to remove that noise from the entire track or clip. I've used it successfully a few times but I hate having to move back and forth between Sonar and Audacity. Ideally a method or process using Sonar and/or it's shipped plugins would be ideal. At a push I'd get a 3rd party plugin.
 
Using Sonar X1 Producer.
 
Thanks
2014/02/28 09:01:09
dlion16
sonar doesn't do. anyway, nr is best done offline, requires mucho processing power, not for real time.
 
i use the sony nr in sound forge, does exactly what you want.
 
use audacity and adapt to the workflow. btw, make sure to work with a copy of the clip...
2014/02/28 09:24:14
bitman
Audacity does some pretty audacious things well.
 
Most noise reducers like say, the waves znoize etc do the noise sample thing.
2014/03/01 15:41:13
valentine
dlion16
sonar doesn't do. anyway, nr is best done offline, requires mucho processing power, not for real time.
 
i use the sony nr in sound forge, does exactly what you want.
 
use audacity and adapt to the workflow. btw, make sure to work with a copy of the clip...


ok thanks.


2014/03/03 19:34:42
Vlar
Could use various NR plugins within Sound Forge, launched from the "Utilities" menu selection and/or add Audacity or some other NR-capable program, like iZotope, R3 to the "Utilities" menu?
2014/03/04 12:37:51
kellerpj
valentine:
 
I use the ReaFir plugin in "Subtract Mode" which is part of the ReaPlugs Edition from Cockos (Reaper) web site.  (This is a free download.)
Once plugged into the track as an effect, it allows me to build a noise profile while playing back a section of the track with the noise I want to characterize.  On playback, it provides the FFT processing to remove that noise from the track in real-time.
 
I can't comment on how much "delay" this will put in the track as I'm not using it right now.
 
Hope this helps,
Paul
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