I am trying to generate MIDI notes from a kick drum track so that I can layer a sample from Session Drummer to beef up the sound. I am using X2 Producer.
In general, X2 works great, but sometime the transient is well ahead of the actual kick drum hit and I can't explain why. There's just a tiny bit of mic bleed. Why does it get it right so often, but then goof up other times? FWIW, when wrong, the transient is always early, usually in the 10 - 30 tick range.
If I don't manually check every drum hit / transient, I get occasional flams because the audio transient (and therefore generated MIDI note) is ahead of the actual kick drum hit.
I know I can manually move the transients to right spots before creating the MIDI notes, but are there settings somewhere that would let me tweak how audio transients are identified? I would say 95% are close enough for rock and roll, but it's that 5% that takes forever to find and fix (basically checking every drum hit in the whole track).
Here's a photo of what is going on. Note the transient is well ahead of the drum hit, enough for audible flamming. The MIDI note generated by AudioSnap is on the track below.