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  • EB-5 Dim Pro Instrument: Free Download Is Still Available, Blog Post Up (p.6)
2014/01/16 23:29:57
robert_e_bone
I am actually needing bass harmonics, to complete a midi cover of a Steve Morse tune - Night Meets Light.  I have had trouble finding them.
 
Bob Bone
 
2014/01/16 23:56:15
Anderton
robert_e_bone
I am actually needing bass harmonics, to complete a midi cover of a Steve Morse tune - Night Meets Light.  I have had trouble finding them.
 
Bob Bone
 



I bet this multisampling technique would work well, given that I only have a limited number of harmonics. I think I'll try that now. Stay tuned.
2014/01/17 00:02:44
Geo524
Fantastic Mr. Anderton. Can't wait to check it out. 
2014/01/17 06:37:56
jimkleban
Craig,
 
When I sample guitars and or bass, I sample each string and each fret and then layout each string to its own MIDI channel... then with a guitar MIDI controller, one can play the EB bass just like a guitar... 
 
Sounds better in creating realistic bass tracks (an open A string sounds different than the same note fretted on the E string, etc.)....  slides between notes can be somewhat realistic and the player can control the timing of the slides, etc....
 
Comes out awesome by the way.  Just a suggestion.  You can create a keyboard layout or what I call a gMIDI layout of the samples in the RAMPLER.
 
Jim
2014/01/17 14:23:15
Anderton
jkleban - thanks for the tip. I don't have a MIDI guitar here to test, but I see where you're going with this! I'm of course keeping all the raw samples so I can use them in various contexts.
 
The harmonics thing didn't work out well. I need to re-think that.
 
BUT - I did come up with something very cool and unexpected (and totally by accident!) - a really sweet harpsichord-like instrument. As a way to say "thank you" to everyone for their participation in this thread, I'm going to zip it up in the next day or two, and provide a 7-day download link in this thread. Watch this space...
2014/01/17 21:26:38
arachnaut
If anyone uses UltraEdit, here's a handy utility to use it to make SFZ files.
 
http://noisesculpture.com/sfz-tools
2014/01/17 23:06:42
jimkleban
Craig,
 
Bet it was very tedious and boring to sample the bass guitar... especially if you let the tone ring until it naturally decayed completely (sometimes takes 30 seconds or more) and then sample multi velocities of the same note/fret.. takes hours, many hours.... try holding a fretted note that long on a bass without glitching it up. It turns out to be also fatiguing. Usually wind up using a CAPO for the sampling... and then the hours of editing the samples in Sound Forge and keeping track of the samples by note and string.... sampling both DI'ed and mic'ed up... many samples, many hours totally boring task.
 
I would be interested to hear how the bass came out though.
2014/01/18 00:34:18
Guitarpima
For the harmonics, I would only use the first 3 o4 4 of the harmonic series on open tunings from C up to standard. Maybe just sample C#/Db and Eb open harmonics and just tune them for the other open string combinations. I would not use press a fret and strike harmonics like classical guitar players do. Maybe there is a bass player that does that but I never saw it, or heard it, done.
2014/01/18 10:55:12
Anderton
jkleban
Craig,
 
Bet it was very tedious and boring to sample the bass guitar... especially if you let the tone ring until it naturally decayed completely (sometimes takes 30 seconds or more) and then sample multi velocities of the same note/fret.. takes hours, many hours.... try holding a fretted note that long on a bass without glitching it up. It turns out to be also fatiguing. Usually wind up using a CAPO for the sampling... and then the hours of editing the samples in Sound Forge and keeping track of the samples by note and string.... sampling both DI'ed and mic'ed up... many samples, many hours totally boring task.
 
I would be interested to hear how the bass came out though.




I wasn't that fastidious about it in terms of multisamples of velocity and DIed/miked! As you point out, just letting the tone ring out completely takes a while.
 
I usually take advantage of velocity and filtering within the player itself (i.e., Dim Pro) to handle tone and level changes with higher velocities. As for miked vs. DI, I sample DI and use amp sims for the cab/amp sounds. My experience has been that bass works really well with amp sims, because you're not doing a super-distorted sound so you don't get the same kind of high-frequency artifacts that happen with guitar. For bass cabs and amps, I particularly like the IK Multimedia SVX and also the bass amps and cabs in Waves G|T|R.
2014/01/19 00:32:08
swamptooth
SORRY - DIDN'T SEE POST ABOUT 12 ABOVE THIS ONE...
 
Anderton
I already have samples of individual strings for different pickup sounds that are suitable for Rapture (which doesn't do multisamples), but I want the Dim Pro instrument to be really high quality.




I thought rapture did handle multisamples well... wasn't your electronic guitars collection for rapture multisample based?
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