• SONAR
  • X3d has fixed slow arming (RME audio interfaces)!!! (p.2)
2014/02/06 12:08:20
Splat
There were USB fixes with Windows update so nevertheless worth doing for people who haven't done it if they are using USB. Regardless of whether this is relevant or not my strategy is always try to get people up to the same level/bass platform so it's easier to compare behaviours (avoids other unknown factors such as one person on a USB fix, whilst another isn't). Of course this is never an exact science as people are using different hardware and OS, but nevertheless it is helpful. Note driver may be dependant on code that has been updated via windows update (even away from USB fixes, windows driver model for instance, or layers of the operating system that interface between the HAL). This is a comparison exercise methinks esp if somebody has got it working.
2014/02/06 12:17:45
neirbod
Slow arming is still an issue on my system (UFX).  If this were the only problem I wouldn't mind.  But I have found it is related to a series of other issues that are more problematic (e.g., pops, dropouts).  Fortunately I found an effective work around:
 
http://forum.cakewalk.com/ASIO-interface-requires-running-wave-profiler-each-time-m2981482.aspx#2981516
 
Noel from CW and Matthias from RME are in contact about this. RME is currently looking into this based on the information I provided in the above linked thread. 
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