John
I think Goddard is confused about 1 bit audio recording and the rest of the audio recorders.
This may clear up the confusion http://www.bhphotovideo.c...bit-better-24-bit.html
This also may help. http://en.wikipedia.org/wiki/Direct_Stream_Digital
You think I'm confused? Hah, that's rich.
Ar least you're getting warmer with your DSD/SACD links, although you still appear to be unaware of how oversampling multi-bit DSM ADCs and DACs (as equpped in almost all audio interfaces for many years now) operate, or of the effects/advantages of oversampling wrt the Nyquist frequency and filtering requirements/effectiveness (see previously linked skywired.net blog post).
FYI, there is a very simple reason (of which I strongly suspect that facetious scientist/music technology educator is completely unaware) why the lowly onboard sound chip in every PC/Mac for many years now (at least since Vista and Intel Macs) is capable of competently performing 24-bit (yeah, I wrote "24-bit" there, not "1-bit") @192kHz multi-channel recording and playback (and doing so simultaneously, i.e., at full duplex), and that reason comes down to Intel's "High Definition Audio" (HDA) specification (successor to the earlier "AC97") along with MS' stringent (as in, requiring use of an AP audio test rig) Windows logo cerification testing requirements, with which all those lowly little cheapo onboard sound chips must conform and comply before the millions of systems into which they are equpped ever reach market.
I suspect that you don't bother actually reading any of the material I've posted links for, as you've raised no objection or question in relation to anything I've linked-to, despite your earlier insistence that I cite autority for my critique of that facetious science blog, but I'll post some more links anyway just in case anyone else might
genuinely be interested in this stuff:
http://www.intel.com/content/www/us/en/standards/high-definition-audio-specification.html (I'll leave it for the curious to learn the reason for inclusion of 24-bit/192kHz in the HDA requirements)
http://msdn.microsoft.com...8866%28v=vs.85%29.aspx http://msdn.microsoft.com/en-us/library/ff563343%28v=vs.85%29.aspx http://msdn.microsoft.com/en-us/library/ff563349%28v=vs.85%29.aspx http://www.realtek.com.tw/images/products/High_Definition_Audio_Codec_Selection_Guide_07182008.jpg And of course, fwiw Sonar has supported 24/192 (and even 24/384) samples for some time now as well (since Sonar 4 iirc).
But, instead of focusing only on lowly onboard audio chips whose specs and performance are dictated by Intel and MS, let's see if I can't make more apparent the actual situation wrt more serious audio production gear which some folks hereabouts might likely be using (and let them judge for themselves whether the "problems" with 192k sampling raised in that facetious "Science of..." blog are a reality or merely non-existent pseudo-science baloney) by giving a real world example of a generally well-regarded 24-bit @192kHz-capable "audio interface". Say, one which was touted as featuring "mastering grade" converters just like those on the PTHD192 rigs used by real "pros", namely the E-MU 1212m:
http://www.creative.com/emu/products/product.aspx?pid=19169 on which, per the specs given, the following ADC and DAC chips are respectively employed:
http://www.akm.com/akm/en/product/datasheet1/?partno=AK5394AVS (notice that AKM list "128x Oversampling" and "multi bit Architecture ADC")
http://www.cirrus.com/en/products/cs4398.html# (note the "oversampled multibit Delta-Sigma modulator")
Now, just to avoid there arising any confusion, in case of any doubt as to how such oversampling multi-bit DSM converters actually operate when converting to and from 24-bit 192kHz samples, simply follow the links on the above pages to access the data sheets. And iirc, the Cirrus Logic/Crystal Semi developers published at the time about their clever stuff, so anyone interested in the real esoterica might search that out (possibly behind the IEEE's paywall though).
Not that any of this oversampling stuff is really all that new or even magical, even if it can be difficult to grasp at first. Drewfx alluded to it very briefly in a post early on this thread, although you may not have grasped what he was saying. Here's an article from the early DAW days ProRec webzine in which the principle of exchanging sample rate for bit-depth was given treatment (in the very last section):
http://web.archive.org/we...FA5EAA862566B20022F4CA (sigh... I do sorely miss having Jose on this forum, those were some intelligent discussions, and CW benefitted too)
So, no, I'm not confused, John, because (unlike you and JohnT) I've actually known about and understood sampling and oversampling (and even floating-point math too) for a very long time, and very well know the difference between 1-bit DSD and 16/24-bit PCM (and even how to convert between the two).
And just to be clear, absolutely nobody has to take my word for anything which I've asserted, as I've posted links to independent references which explain and/or corroborate any technical points asserted. That is, if anyone ever actually reads what I've linked-to rather than just carrying on with hiking their post count in oblivious ignorance.
So by all means please don't take my word about oversampling DSM converters actually sampling in the MHz range, when you can instead read Dan Lavry's very own words saying so (to make it easier for those too lazy to follow a link, I'll just copy-in an excerpt of the relevant bit):
Dan Lavry
What rate and bits are enough for today music reproduction and recording?
Regarding the rate:
One has to make a distinction between the audio sample rate and the rate of a localized process:
The audio sample rate is the rate that carries the music data itself. Roughly speaking, the audio bandwidth itself is slightly less then half the sample rate. A 44.1KHz CD can contains music to about 20KHz.
At the same time, there are many cases when we use much higher “localized rates”. Such higher rates do not increase the musical content. The higher rates still offer the same original bandwidth of the sample rate. We up sample or down sample between localized rates for various technical reasons. For example, virtually all modern DA’s operate at 64-1024 times the sample rate speeds (in the many MHz range). Operating at such high rates simplifies the requirements of the anti imaging filter (an analog filter located after the DA conversion). The decision about the ideal localized rate depends on the technology and the task at hand. It is an engineering decision, not an ear based decision. As always a poor implementation may introduce Sonics, and it would be wise to refrain from the often encountered practice of far reaching false generalizations, so common in the audio community.
http://www.monoandstereo.com/2008/06/interview-with-dan-lavry-of-lavry.html So, now, who exactly is confused (or uninformed/just plain ignorant) here?