• SONAR
  • Problems with Oneshots
2014/01/26 12:05:51
Sarik_CoC
Hi,
 
I have a (possibly rather stupid) question. I need a specific Oneshot for a track, namely kick_32, which is located in the Oneshots folder which comes with Sonar X3.
 
When you preview it, it sounds awesome, but as soon as you drop it into the matrix view, it becomes totally mutilated, the same if you drop it in the audio track. Actually many samples seem to get distorted in that way.
 
The question would be: How can I produce the exact same sound that was previewed or, if this is not possible, how to record the preview sound?
 
Thanks!
2014/01/26 12:18:19
dubdisciple
It sounds like the clip is defaulting to loop mode and is being stretched out. right click on the clip and disable grooveclip looping.
2014/01/26 12:29:27
Sarik_CoC
Thanks for your reponse.
 
It changed the sound into the right direction, in the sense that the kick now has the correct duration of play. However, it still does not sound like the preview sample. It sounds like some kind of mutilated, distorted version of it.
 
Any other thoughts?
2014/01/26 12:36:03
dubdisciple
Hmmm.  They should sound alike. I guess if this happened to me, I would troubleshoot by trying to account for every factor that could be different in my preview bus. I would check things like whether my preview bus had any effects or options that the track did not have and vice verse. 
2014/01/26 12:39:11
brundlefly
First, you'll want to enable Preview with Host Tempo option (right-click the Media tab) to hear what it's going to sound like in your project. And if it sounds bad, the only real solution is to run your project at a tempo closer to the native tempo of the clip. there are limits to how much you can stretch/compress a sample without having the quality suffer. Stretching (i.e. the project tempo is lower than the sample's base tempo) tends to be more destructive.
 
P.S. I'm not finding any such sample in Oneshots, but it could be I just haven't loaded content from some version since I don't normally use it. What's the path?
2014/01/26 12:44:38
Sarik_CoC
Ah... it was the tempo. Thank you very much for your help!
2014/01/26 12:47:19
dubdisciple
brundlefly
First, you'll want to enable Preview with Host Tempo option (right-click the Media tab) to hear what it's going to sound like in your project. And if it sounds bad, the only real solution is to run your project at a tempo closer to the native tempo of the clip. there are limits to how much you can stretch/compress a sample without having the quality suffer. Stretching (i.e. the project tempo is lower than the sample's base tempo) tends to be more destructive.


I thought of that, but that should not be an issue at all with one shots.  A one shot should play the same regardless of tempo. There should be no stretching.  I even thought that it could be a conversion thing if his project rate is set differently than the sample rate of the file, but the preview and what he places in project should be subject to the same conversion process. I'm sure it's something really simple, just can't figure it out at the moment.
2014/01/26 12:48:20
dubdisciple
Sarik_CoC
Ah... it was the tempo. Thank you very much for your help!




 
Are you sure your sample is a one shot?
2014/01/26 12:52:48
brundlefly
dubdisciple
Are you sure your sample is a one shot?



That's a good question. I assumed from the description of the problem that it is a loop. But, you're right, it shouldn't be if it's in the Oneshots directory. I don't seem to have that sample, so maybe it's 3rd-party...?
2014/01/26 13:08:22
Sarik_CoC
Hm...the file was in the oneshots main folder and I didn't install any third party loops.
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