• SONAR
  • Speaking of sample rates: I want to increase from 48k to 96k on work in progress. Advice?
2014/01/25 11:29:53
Beepster
So I somehow accidentally (or forgot that I did it intentionally) set my current project to 48khz but want to record the final tracks at 96khz. The only audio currently in the project is a single guitar track I'm using as the bed. It will not be appearing in the final project. Other than that there is only my Addictive Drums MIDI track using multiple outputs (not bounced or anything).
 
So how would I go about upsampling this while keeping the guit track as a useable bed? I don't mind a slight deterioration of sound quality on the bed track as it will not be used anyway. I just need to be able to play over it while I record the final takes. Want to do this before I start recording bass parts.
 
And this won't affect my MIDI drums will? Anything else I should watch out for?
 
BTW I tried dragging the MIDI and audio clips into my 96khz template but it wouldn't allow me to drag drop the audio from one project to the other because of the samplerate discrepancy... thus my question.
2014/01/25 11:39:47
mettelus
Hey Beeps, I *think* the only way to do it with active project/tracks is to export first, then pull them back in to a new project at the new rate (http://www.cakewalk.com/Documentation/default.aspx?Doc=SONAR%20X2&Lang=EN&Req=AudioPerformance.05.html). I do not know of another method, so if there is one, I would like to know too.
2014/01/25 11:43:04
Vab
I also had this occur in one of my projects that Id started earlier in MC6 at 44.1 KHz. I redid the entire thing in midi because the audio records were crap, so now I hope I can just delete the old tracks and change it to 96 bit.
2014/01/25 11:54:56
Beepster
Thanks Mettulus. I was going to do that as a last resort but I guess that's how she's gotta be. Not really a big deal with a single audio clip but that would be a nightmare on a larger project. I find it odd that it didn't just automatically convert it to the new sample rate. I've done that type of thing before but I guess it was a higher samplerate going to a lower setting... or maybe it was just bit depth... or maybe I had another one of my sheer insanity moments and dreamed/hallucinated the whole affair.
 
Now I have to figure out what'll happen with the MIDI clip. I'm ASSUMING that I could just drag it in (didn't try that yet) or import it. Samplerates don't affect raw MIDI data do they?
2014/01/25 11:55:57
Beepster
Thanks, scook.
 
2014/01/25 11:58:53
brundlefly
I've found the easiest method to convert the sample rate of a project is to use a 3rd-party, stand-alone conversion utility like Voxengo's R8brain to re-sample the audio file in place in the project's audio folder with the same name (R8brain does this automatically, archiving the original file with a different prefix). When you re-open the project, SONAR will automatically base the project rate on the rate of the existing audio files it finds. Doesn't get any simpler.
 
EDIT: Ah, I see Steve linked the recent thread in which I posted that solution.
2014/01/25 12:11:55
Beepster
That's good to know, Brundle. In this case since it's a single audio clip that isn't even going to remain in the project an export/import won't be a big deal but I may encounter this in the future.
 
However I get the impression even if I receive say a 44.1 set of tracks from someone looking to get it mixed that I'd be better off just sticking to 44.1... unless I guess there are to be more tracks added. But then... well I'm not sure if that is advisable either if the original tracks are going to be used as well.
 
Oh boy... now I'm getting kerfuzzled. I should just go back to my MIDI edits. That's been going well today.
 
 
2014/01/25 12:18:18
John
We just went through a epic battle over this.  Again what you get with a higher sample rate is greater bandwidth not greater accuracy. 
2014/01/25 12:24:00
Beepster
I wasn't part of that argument because I would be a moron taking any kind of hard stance on something I don't fully understand. I just try to record at 96khz so IF there is a possibility that something in the project MIGHT sound better for it then it just happens and I don't have to think about it.
 
Not saying there will or there won't because I have no idea. I just know that everything I've read states 96khz won't hurt anything and MAY in certain instances be better.
 
Just being cautious is all.
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