• SONAR
  • The Reasoning Behind PRV Modes: Can Someone Explain, Please?
2014/01/23 06:09:45
rontarrant
A recent thread got me going on this...
 
The topic was adding notes to the PRV, but the notes weren't playing. The solution turned out to have something to do with take lanes. Apparently, when a new note is added by hand to an existing MIDI track, a new take lane is added and the notes appear in that lane. But since it's not the 'selected' lane, the notes are muted and don't produce sound.
 
This got me thinking about another thing in the PRV that I find confusing. Why is there no way to change the drum map from within the PRV? If I'm editing a MIDI drum track and I open the PRV and see piano keys along the left edge of the window, I have to go back to the track view and fiddle with the track's output to get a drum map. But then, I also have to (once I'm back in PRV) be aware that there actually is a drum map, but it's hidden and I have to pull an invisible separator down to open it up and hide the piano keys.
 
So why not--instead--RMB-click on the piano keys in PRV to get a context menu that allows me to select between piano keys and whatever drum maps are currently available? And if I select a drum map, the piano keys disappear.
 
Or, if it's necessary for the keys to be there at the same time as the drum map (for whatever reason) why not have the split between keys and map go vertically instead of horizontally so any notes showing in PRV can immediately be associated with both the key number and the kit piece?
 
As for Sonar's modes (Comping, SOS, or overwrite) and how they relate to MIDI, isn't there a way to make it more obvious which mode I'm currently operating in? I don't know if changing the mode hidden under the record button is supposed to change the universal mode for all tracks or not. Because of its location behind the Record button, my gut tells me it only affects recording, not playback and certainly not take lanes. However, I just don't know for sure.
 
But if this is the only control there is for changing these modes, how does one change the mode for take lanes of a particular track without changing the mode for every other track? Is it a matter of selecting the clip and then changing the mode behind the Record button? Or is it just not possible?
 
For flexibility's sake, it would be nice if each track could be in its own mode or, at least, if there was a way of seeing at a glance which mode it's in so I don't have to keep checking which item is checked behind the Record button, it would save some mucking around.
 
Of course, if there is a way to do any of this already, if someone could let me know, I'd be very grateful.
 
 
2014/01/23 06:29:56
Beepster
Hi, ron...
 
I have yet to use drum maps (but I am currently learning why one would want to use one because of my current drum editing shenanigans) so I'm not sure about this but I seem to recall seeing a Drum Map option in the PRV context menus at the top right of the PRV.  I'm not booted up though or may have been hallucinating that AND if it does exist I don't know if it'll do what you want but I would look there. I'm thinking under "Views". Maybe that just makes the window available but doesn't pop it open. Or perhaps I am misunderstanding the question which is the most likely scenario.
 
As far as the Record modes I think you are pretty much stuck with the mode selected VIA the Record button or Preferences and it is AFAIK global. Might be difficult to write the necessary code to make it a track per track option and I could see that possibly causing a lot of bugs/weird behavior. Still that's a cool idea if they could get it working.
 
Cheers.
2014/01/23 06:42:34
icontakt
Reading the first paragraph, I did:
 
1. Load the Noral project template.
2. Change the recording mode to "Sound on Sound."
3. Insert a soft synth with associated audio/MIDI tracks.
4. Record some notes in the MIDI track.
5. Open the PRV and manually add a note.
6. Play the track. (I hear both the original notes and the added note fine)
7. Click the Take Lanes button in the track header. (I see only one lane, meaning the note was added to the existing clip)
 
I don't see any problem here.
 
As for changing the drum map in the PRV Drum Grid pane, double-click one of the drums in the left pane and then click [Map Mgr].
2014/01/23 06:50:14
rontarrant
BeepsterI seem to recall seeing a Drum Map option in the PRV context menus at the top right of the PRV.

I explored that area fairly thoroughly just now and didn't see anything, but I know what you mean. It kind of rings a bell for me, too.
BeepsterI'm thinking under "Views".

That was my first thought way back when I first started pondering all this, but that seems to be all about note resolution and stuff like that.
BeepsterOr perhaps I am misunderstanding the question which is the most likely scenario.

 I don't think so, Beep. Changing the left-hand 'side-bar' thing from piano keys to a meaningful drum map and back again. That's pretty much what I'm talking about and I get the impression that's what you're talking about, too.
BeepsterAs far as the Record modes I think you are pretty much stuck with the mode selected VIA the Record button or Preferences and it is AFAIK global.

Yeah, I was afraid that. Well, maybe not afraid, but nervous... jumpy...?
BeepsterMight be difficult to write the necessary code to make it a track per track option and I could see that possibly causing a lot of bugs/weird behavior.

I don't know either. It's been far too long since I've done any coding and Windows UI is something I've rarely had to code. It also depends on how object-oriented the code is and whether or not they're even using an OO language. It's a question only one of the (what do they call them on here? Bakers?) bakers could answer.
BeepsterStill that's a cool idea if they could get it working.

Thanks. I thought so, too.
 
And if it's going to be a universal set-in-one-place-for-everywhere type of thing, a colour-coded window border would be a nice reminder of which mode I'm in (red for comping, blue for sound on sound and yellow for overdub... that kind of thing). And if it ever can be set on a track-by-track basis, colour-coding the borders of the tracks could distinguish modes there, too. I've seen this kind of thing used to good effect in other software.
 
2014/01/23 06:51:51
icontakt
 

2014/01/23 07:17:36
Beepster
Hi, Julien. SoS should indeed have worked in that scenario (he was referencing my thread BTW) and it did briefly without my knowledge BUT it stopped working. I think something was bugging out on my system or something. It was a trying afternoon. I got it all sorted out though. Cheers.
2014/01/23 07:36:14
icontakt
Beepster
Hi, Julien. SoS should indeed have worked in that scenario (he was referencing my thread BTW) and it did briefly without my knowledge BUT it stopped working. I think something was bugging out on my system or something. It was a trying afternoon. I got it all sorted out though. Cheers.


 
Hi Beep. Sorry, I didn't have time to read that thread. I haven't explored comping mode yet, but I've just tried the steps above using comping mode and I still see no problem (maybe I will if I try more?).
Btw, you can drop u because I'm actually not Julien. 
2014/01/23 08:25:58
Beepster
Jlien X
Hi Beep. Sorry, I didn't have time to read that thread. I haven't explored comping mode yet, but I've just tried the steps above using comping mode and I still see no problem (maybe I will if I try more?).
Btw, you can drop u because I'm actually not Julien. 




 
Oh... lol. Sorry about that.
 
You know I was going to try explaining what was going on and getting you to try the "Hide Muted" option but now that I'm thinking about it more none of it makes any real sense the way it was happening to me. Trying to gather my thoughts on how to explain it but I think something is definitely going weird with my project or something.
 
Edit: Just for clarification in the steps below I am manually entering MIDI notes into the PRV using Alt + Click or double click with the Smart Tool selected.
 
So here's the deal. I had created a flattened comp and cloned it to give it its own track and deleted everything else.
 
I created a copy of the flatten comp so I could use it to compare the original with whatever edits I made. I Muted the lane AND the clip of the original.
 
I selected Hide Muted Notes from the PRV context menu so the original clip (now muted) would not appear in the PRV.
 
I selected the clip I wanted to edit > Right Click > Views > PRV (or alternatively double click the clip).
 
Sure enough only the notes in that clip were visible and the notes responded to editing.
 
So that's the first part of the recipe. Here's where it gets weird.
 
When I'd enter NEW notes in Comping mode they would be visible in the PRV but not play. I could see the new notes appearing in the PARENT track but not in the selected clip. No new Take Lane was appearing.
 
I switched to SoS, inputted some notes and they WERE audible but still not appearing in the clip. Only in the parent track. I still hadn't fully grasped what was going on so thought I had solved the problem. I close the project without saving and reopened it to get back to my starting point. Now SoS wasn't working.
 
Now I mentioned that I saw the new notes in the Parent track but actually I had NOT. I didn't figure that out until this point of my struggles BUT this is reliably produceable behavior so I know it was happening. Just tossed those in there for clarity. After doing some tests to find out WHERE the new notes were going is when I saw them going into the parent track but not the clip(s).
 
So I tried closing and reopening the Lanes section and TA DA!!! there was a new lane with a new clip that contained the new notes. However the Take Lane Mute button was engaged making them inaudible.
 
Let's ignore SoS mode for a second. Now initially I figured that in Comping mode this made sense because Comping mutes all other takes and solos new material but that DOESN'T make sense because then would the new notes in the new lane in the new clip be audible and the clip I was working on get muted? This is muting the NEW material so it does not follow Comp mode's expected behavior.
 
Now for SoS... this should leave both the original take and the new notes audible but I only managed to get that to work once and it was before I figured out the lane thing. I did check again quickly after realizing that a new lane was being created and that new lane had indeed been muted.
 
I have not yet tried Overwrite to see how it behaves but I am assuming it would either allow me to input new notes without a new lane or effecting the other notes OR it would delete any notes at that same point on the timeline. If it is the latter it may indeed be the better option for this type of touch up editing.
 
So maybe it's just this project or my system or I've got a weird setting or I'm forcing Sonar to work in weird ways that the Bakers didn't anticipate or maybe I found a bug.
 
I know you like to explore these types of things so there is the recipe and the results.
2014/01/23 08:38:03
rontarrant
Jlien X
As for changing the drum map in the PRV Drum Grid pane, double-click one of the drums in the left pane and then click [Map Mgr].

Double-click on the who-what-where? Are you talking about the PRV? I don't see a drum grid on the left side of the PRV; all I see is the piano key thingie.
 
And I double-clicked the piano keys, but all I get is two drum hits.
 
2014/01/23 08:49:43
Beepster
I think he means switching maps from within the Drum Grid pane. Not within the main PRV view.
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