• SONAR
  • Loop & Punch problem SOLVED!
2013/11/04 08:38:04
DeeringAmps
With the release of X3e the X series is fully "Loop & Punch" capable!
 
Well the "X" series is still "BROKEN"!
Loop a section and record as many takes as you like, and the timing is spot on.
Loop and Punch a section, and the first pass is right, but each successive recording drifts farther and farther off.
8.5 works flawlessly.
FIX IT
Is Sonar "Pro" gear or what?
12-21-13
YES X3d exhibits the same behavior.
Thanks to all who have "chimed" in.
My only reason for posting was to "verify" for anyone experiencing timing issues when looping & punching,
that YES it is Sonar, not your system....
 
Tom
2013/11/04 08:44:18
scook
Do you record with the metronome on?
2013/11/04 08:44:25
Jackdied
Not a fix but a solution. Turn on "metronome", and (if you don't want ho hear) mute metronome bus. 
2013/11/04 08:46:15
DeeringAmps
Turning on the metronome causes Sonar to line up the recorded audio correctly?
 
T
2013/11/04 08:47:12
scook
Not after the fact but it does appear to prevent the drift while recording issue.
2013/11/04 08:50:16
Grem
DeeringAmps
Turning on the metronome causes Sonar to line up the recorded audio correctly?
 
T




Yeah, same thing I am asking. Why?
 
I may have never noticed this, behavior,  because what I always do is leave the metronome on and mute it. But not for timing reasons! I leave it on because at some point in the project I will use it again and I find it easier to just unmute it.
2013/11/04 08:54:09
lawajava
I hope someone posted a ticket about this.
2013/11/04 08:54:54
scook
Grem
 
 
Yeah, same thing I am asking. Why?
 


It has been discussed many times and it appears that the metronome affects loop recording. No one from Cakewalk has ever suggested a reason it is just an observed behavior.
2013/11/04 08:59:23
Grem
scook
 
It has been discussed many times and it appears that the metronome affects loop recording. No one from Cakewalk has ever suggested a reason it is just an observed behavior.




Yeah I have read a lot of the threads. Just never expressed my, (how can I say this nice) total amazement, that this even happens.
2013/11/04 10:02:21
DeeringAmps
Turning the Metronome "on" does NOT solve the problem on my system!
 
Simple loop back test.
A few measures of audio, sent out output 3 (doesn't matter) and brought back to input 5 (again doesn't matter).
When I "loop" the section, ALL recorded audio lines up perfectly (null test).
If I "loop & punch", the FIRST recorded audio is spot on; after that each section gets later and later.
The solution; loop, but do not punch in.
Then "trim" the recorded audio.
I'm storing each "take" as a new track, I'll try it with each new "pass" being a new "lane".
 
This should work, come on Cake!
 
T
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