• SONAR
  • UAD Plugins in FX chain are disabled on opening project in X3d but don't show as disabled (p.4)
2014/01/07 09:33:17
lawp
big industry leaders? sounds like ua added a workaround while cake updated to the newer api?
2014/01/07 11:00:02
Splat
Please pay attention to the bold letters.. It's worthy to note Cakewalk does not make UA plugins.
 
lawp
while cake updated to the newer api

 
Nope..
 
Noel Borthwick [Cakewalk]
From our side I have now removed custom UA chaining support from SONAR for the next X3 update

 
And...
 
lawp
sounds like ua added a workaround

 
Nope.
 
Noel Borthwick [Cakewalk]
Their (UA's) response was that this API is no longer actively supported by them at the host level and only used by them internally now. I was also told that they would add a remedy from their end.
.
 
Noel Borthwick [Cakewalk]
 the only reason that you see a difference in behavior is because the UAD driver seems to be testing for a specific SONAR version and masking the error messages - which is why the some UAD warning messages started popping up in X3.

 
Hopefully this layout will be easier to read.
Ta
2014/01/07 11:12:30
lawp
nice formatting!
2014/01/07 11:46:53
brian brock
For the Prochannel FX chain issue, can someone try using UAD version 6.3 in 32 bit sonar?  I have found that this combination works without error - no "-21" error, FX chain error, no problem adding plugins while the audio engine is running.  However, I didn't really test the FX chain thing since I never use it, and I'm back on 7.4 using a different workaround for the time being.  6.3 was the last version before UA added the "(Logic Pro) UAD plug-in chaining reduces latency" feature in 6.3.1.
 
 
As far as sorting out what went wrong between Cakewalk and UA, I think that's a subject for another thread.
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