• SONAR
  • Metronome for practice (p.2)
2013/12/22 14:57:55
Beepster
Hi, dub. Man my buddy/bandmate had one of those hand held Zoom thingies with the two mics. It only did four tracks (two from the onboard mics and two inputs) but holy shiznizzle did that thing sound awesome. He'd just sit it on a table while we were gigging or practicing and the stereo files that came off those mics were better than my elaborate condenser mic, through fancy mixer, through fancy interface into fancy DAW version (we'd double team that sh*t). What a great little unit. This was a four piece acoustic ensemble too... drums, accordion, guit/vox (me... yay) and my multi talented buddy on various stringed instruments. It's like the damned thing had a little soundman living in it.
2013/12/22 15:28:28
dubdisciple
Not the best environment to mix in but it does allow you to bounce tracks.  the omboard effects are decent enough to make it a great scratch pad.  Plus it used SD cards so you can hold hours of info on it.  I did a vide ogig once where I used it to record 5 hours of live sound.
2013/12/22 18:52:54
LanceJ
Regarding hitting play on the transport when nothing is recorded does not simply start the transport moving.  If there is nothing recorded there is nothing to play so the transport doesn't move resulting in no metronome.
 
A four beat loop is a simple idea though that will solve the problem. Thanks Beepster.
 
Lance
2013/12/22 19:05:42
Beepster
My metronome totally plays on an empty project.
 
hmm... I always insert a track though so I can hear my guitar through the program. Maybe that's what's up.
 
Seriously... I've done it a million times. That's how I work out riffs before I start creating a scratch track.
 
 
2013/12/22 20:20:14
dubdisciple
my transport  plays on an empty project as well.  You can even loop an empty section if you choose
2013/12/23 00:54:22
Vastman
yep, that's the genesis of the eagles song, "runnin' on empty"...been doin' it for years...
 
2013/12/23 14:02:07
brundlefly
LanceJ
If there is nothing recorded there is nothing to play so the transport doesn't move resulting in no metronome.



Disable Stop At Project End in the Track View Options menu.
2013/12/23 14:17:22
Beepster
brundlefly
LanceJ
If there is nothing recorded there is nothing to play so the transport doesn't move resulting in no metronome.



Disable Stop At Project End in the Track View Options menu.




Ah yes. It all makes sense now. Do as this wise man says. I disabled that shortly after installing X1 I think and the setting seems to have followed me through versions so I forgot about it.
2013/12/23 14:25:17
Keni
dubdisciple
my transport  plays on an empty project as well.  You can even loop an empty section if you choose


Interesting...
 
Mine has never worked on an empty song... In any version of Sonar...
2013/12/23 14:45:16
Beepster
Keni
dubdisciple
my transport  plays on an empty project as well.  You can even loop an empty section if you choose


Interesting...
 
Mine has never worked on an empty song... In any version of Sonar...




Try what brundle said. I swear this works... again though I have a track to monitor through inserted but it sounds like others have gotten metronome action without one. Not sure what they are monitoring their instrument through but ya... Sonar can indeed be a fancy metronome. I'd go try it out without anything but I'm hell bent on scouring my apartment until it's pristine before I start messing with the rig again.
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