• SONAR
  • Seems V-Vocal Is Working Better After the Recent Updates (p.3)
2013/12/21 12:56:31
Splat
Backpeddle - new projects in X3D don't even have any V-Vocal option which suggests it is not installed, old projects give me the option and the crash.
 
Above I wrote wrong so crossed it out...
 
@Clint please create a new project, can you confirm that a crash doesn't happen, it's only old projects?
 
UPDATE - Seems I can no longer reproduce, it must happen under specific conditions, but as you can see on my previous post it does happen. Use Melodyne ! :)
2013/12/21 14:05:07
Noel Borthwick [Cakewalk]
Clint Swank
Vvocal still crashes the program for me, every time.  Tried re-installing from X2, etc., nothing worked.  Any help?



If it crashes immediately on creating a vvocal clip then most likely you have a broken install.  (especially if the same crash occurs in X2)
 
Look in C:\Program Files\Cakewalk\Shared DXi\VVocal
You should see:
Cronus.dll
VpEnc.dll
VPSoloDec.dll
 
Also there should be a subfolder called Skin which contains 4 bitmaps and 2 ini files. If any are missing its possible that one of these is causing the crash.
2013/12/21 14:08:50
Splat
Well Vvocal works for me but occasionally crashes.
DLL versions are:
 
Cronus.dll 1.5.2.5
VpEnc.dll 1.3.0.0
VPSoloDec.dll 1.0.0.2
 
Hmm wondering if renaming those .INI files does anything.... Hey kids don't try this at home...
2013/12/21 14:40:26
Clint Swank
All of the above are installed, same version #'s.  Always worked in X1 & 2, though I haven't tried them recently.
2013/12/22 07:19:57
Bristol_Jonesey
I have an old project which I'm attempting to finish and every time I start V-Vocal I get a fatal crash
 
It's fine on new projects so i guess I have some investigating to do
2013/12/22 11:14:27
Sanderxpander
I never bounce V-Vocal or Melodyne unless I need to further mangle the audio. I'm sure I've had at least eight simultaneously running instances of V-Vocal (meaning actually playing at the same time) even on my previous home-built system.
Never noticed any crashes because of it, if they happened they seemed to always be upon first insertion.
2013/12/22 11:18:22
Anderton
It's the elimination of crash upon first insertion that prompted me to start this thread. However, I have not opened pre-X3d projects where the crashing happened before to see if the crashing still happens with those projects. As the problems happened for me when Take Lanes were involved (which got s lot of use for comping vocals), I suspect the change in Take Lanes in X3d might be the reason why I no longer have problems.
2013/12/22 13:06:33
dubdisciple
Hmmm I dont have any pre-x3 files with v-vocal.
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