• SONAR
  • C'mon Cake fix 64 bit buzz!!
2013/12/05 06:56:53
GIM Productions
I am excited about Sonar X3c but I do not understand this delay in solving the problem of background noise by enabling the EC, with the 64-bit engine  enabled.
This is an important (workhorse) technical and sound feature of Sonar and I think it was resolved immediately with just an hot fix for that problem.
The 64-bit engine, in the case of high-resolution projects, gives a great depth and detail to the sound and so I will not give up on this for a long time.
So I hope that soon, this problem is solved with an update.
Best
2013/12/05 07:45:22
Bristol_Jonesey
We've been told it will probably be included in the next update - X3d
 
As a side note, are you saying you can actually hear the difference?
2013/12/05 08:02:34
gswitz
I feel you, Roberto.
 
I've thought the same. I can only assume it's complicated. I'm guessing that they have found themselves in complicated branching territory where it went bad in part b/c of work they are doing on X4. Merging back must be a trick.
2013/12/05 08:53:42
Splat
> and I think it was resolved immediately with just an hot fix for that problem.
 
Patience. The wizard of Oz is not a software developer. Software doesn't magic itself right. Sometimes fixes can be hard and testing the fixes can be even harder.... and time consuming.
And hotfixes in the end slow down bug fixing, as time is spent pushing out the patches to customers and testing against additional scenarios to do with the hotfix.
 
I'm in no rush for X3D (I'd prefer to wait for MORE fixes and for it to be baked properly). 
I am also in no rush to enable 64 bit precision engine, working totally fine without it. It is clearly not a showstopper otherwise the patch would have been released last month.
And one patch every three months for me is fine (unless there really is a showstopper), I don't want to spend time installing software, I want to make music. I want the bakers to be smart in their decisions not reactionary.
2013/12/05 09:04:41
Jimbo 88
Can you work with the 64 bit engine off,  then turn it on just before rendering?? 
2013/12/05 09:04:48
GIM Productions
Bristol_Jonesey
We've been told it will probably be included in the next update - X3d
 
As a side note, are you saying you can actually hear the difference?


Hi guys ,yes i 'm a fan of 64 bit engine and i have made many posts for this.....long time ago many clients began to choose Sonar Prj over "the industry standard" for its depth and detailed sound.
Bristol ,i can hear the difference (ADAM,K&H )when i work with file recorded at 32bit/96khz for movie tracks and acid jazz(Incognito style),with Brass Section and Bass especially,where the low frequencies and body af sound is important.
It's only my experience.
Best
2013/12/05 09:06:50
jb101
I believe it was caused by some of the work they were doing on VST3, so I guess it's pretty complicated, and not just something they can wave a magic wand at.  Perhaps Gibson Chief Magical Officer could help do that?
 
I understand your impatience, but I'm with Alex on this, I'd rather wait a little longer for X3d, and it be "well baked".
 
In the meantime, I guess if your clients can hear the difference (impressive, in my view, if they can - They should think about a career in Audio Engineering), you will just have to leave out the Console Emulator on those projects.  You managed long time without them.....
2013/12/05 09:37:39
GIM Productions
Jimbo 88
Can you work with the 64 bit engine off,  then turn it on just before rendering?? 


Absolutely not,the buzz is present after the rendering with 64 bit on.
2013/12/05 09:44:03
Splat
Proof that 64 bit matters ;)
http://youtu.be/ybGOT4d2Hs8
 
 
 
 
2013/12/05 10:05:34
neirbod
GIM Productions
I am excited about Sonar X3c but I do not understand this delay in solving the problem of background noise by enabling the EC, with the 64-bit engine  enabled.
This is an important (workhorse) technical and sound feature of Sonar and I think it was resolved immediately with just an hot fix for that problem.

 
I agree completely.  This should have been fixed already, or at least CW should provide an update and expected date for a fix.
 
If Cakewalk addressed other known bugs more quickly, including apparently simple fixes like some zoom problems that were acknowledged at least 8 months (and several revisions) ago, I would be more willing to say "this must be a tough one so I will cut them some slack."  The reality is X3c, while much better than X2a, still has far too many bugs that for some reason seem to linger from version to version.  And these are not esoteric bugs, these are basic features like snap, zoom, and now 64 bit engines that are fundamental to how many engineers work.  
 
I give Sonar a lot of credit for X3 as it has many fantastic features, but as a long time user I am getting tired of the number of bugs and the slow pace of addressing them in the X series.  
 
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