BounceBufSizeMsec=0 is the default. It tells SONAR to use your realtime playback buffer size for processing. It shouldn't matter, except in the case that you're using Bitbridged 32-bit plugins; Bitbridge has a bug that will add an empty buffer of audio to the synth rendering (whether by freeze, bounce or export), making it play late. The larger your buffer (or the larger you set BounceBufSizeMsec) the later it will be. A smaller buffer will help minimize it, but the only way to eliminate it is to use Jbridge or a 64-bit synth that doesn't need to be bridged.
Of course, this is all moot if the bass part isn't synthesized. I'm not aware of any general issues rendering FX plugins that use PDC, but it's possible something is going on there.