• SONAR
  • X1 User interface looks cluttered! (p.11)
2011/01/26 18:43:02
himalaya
pbognar




I like the new UI, but if it could be size scaled to the display you are working with, that would be great.  I want to be able to work on an industry standard laptop AND a kick ass wide screen monitor.



Agree and it's what some here have been saying (in relation to scalability).



As far as icons, perhaps the option to create a custom, personalized floating icon set would satisfy some - similar to the effort going on in another thread.



I think Samplitude deals with the issue of too many/not anough icons/buttons with the most elegant and easy to use method: there are several memory locations, each able to hold a different toolset. Click  'Editing' and the toolbar gets filled in with buttons primed for editing. Click 'User', you get what you have chosen as your default User defined set. Click 'Mastering'....you get the picture, etc, etc. And this makes sense, as each task, recording, editing, mastering, etc. may need a different toolset. An easy, fast and elegant solution.
2011/01/26 18:43:04
John
Can you access snap settings with your hardware controller? I really don't know so I am asking. Can you see when the snap settings change on you without warning? How would you set a loop? With the hotkey? How would you confirm what the loop start and end start times became? 3 questions.
Mike perhaps we need to define what we are doing before we ask questions about what one can do or not. In the pictures I showed the project is a demo one. One that would be ready for mixing. The questions to me wouldn't apply. If I were doing composing I would have a different setup and different pictures.

2011/01/26 18:48:21
John
GAMBLE



I couldn't disagree more. 8.5 was massively cluttered with buttons and widgets everywhere. 
 




I can not for the life of me figure out why you would say something like that knowing it was customizable. 

Is that the point you guys are at now?  Really?  Is this what is has come down to?


Yes it was. And so is X1. What people forget is those buttons and widgets were for the most part the only way to get work done. Because they are not as important in X1 they are not as needed. You can't have it both ways that quick access with the old version while not allowing the quick access for making a point about screen space. Either they are there or you give up access. With X1 that is not the case.
2011/01/26 18:51:15
The Maillard Reaction
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2011/01/26 18:53:17
Brandon Ryan [Roland]
himalaya


pbognar




I like the new UI, but if it could be size scaled to the display you are working with, that would be great.  I want to be able to work on an industry standard laptop AND a kick ass wide screen monitor.



Agree and it's what some here have been saying (in relation to scalability).



As far as icons, perhaps the option to create a custom, personalized floating icon set would satisfy some - similar to the effort going on in another thread.



I think Samplitude deals with the issue of too many/not anough icons/buttons with the most elegant and easy to use method: there are several memory locations, each able to hold a different toolset. Click  'Editing' and the toolbar gets filled in with buttons primed for editing. Click 'User', you get what you have chosen as your default User defined set. Click 'Mastering'....you get the picture, etc, etc. And this makes sense, as each task, recording, editing, mastering, etc. may need a different toolset. An easy, fast and elegant solution.


I disagree with this approach. You shouldn't need to think, "ok now I'm going to edit" and then have the interface change it's buttons and tools for that process only to revert back when it's time to record. Today, people tend to record, edit, mix and produce simultaneously the UI and it's tools, etc should adapt to that workflow IMHO. And I don't think you should need a different toolset for each task.

I know some won't agree and that's cool - this is just my own personal philosophy after a quarter century of using music software.
2011/01/26 18:56:32
FastBikerBoy
@mike_mccue

I also answered your questions (as a MCU user) here's a repost



mike_mccue
Can you access snap settings with your hardware controller? I really don't know so I am asking.


If I wanted to. I could program them to the MCU F keys. I personally don't I prefer to access them via the CB which pops up or down with a single keypress. Did I mention screensets?  


mike_mccue
Can you see when the snap settings change on you without warning?


I know when they are going to change. It's switching to the PRV that brings out that bug. I work round it by opening the PRV and then setting the snap-to. If you set the snap-to and then open the PRV it (the snap-to) will change to the PRV's snap-to setting. Of course if it's the same you won't notice anything.

I do take your point though and would rather the bug was fixed. X1b? Have I mentioned Screensets? 


mike_mccue
How would you set a loop? With the hotkey? How would you confirm what the loop start and end start times became?


Loop times are easily set with an MCU. Press the loop mode key, M1 + RW key sets start, M1 + FF key sets end. Turn loop on. Very quick. I can't remember the last time I set a loop using the mouse/comp keyboard.

A good control surface is worth it's weight in gold once it's been learnt. The BCF 2000 in Mackie mode is a great, cheap way of getting your feet wet......

Did I mention Screensets............. okay I've got my coat............

2011/01/26 18:59:40
Twigman
Brandon Ryan [Cakewalk
]

You shouldn't need to think, "ok now I'm going to edit" and then have the interface change it's buttons and tools for that process only to revert back when it's time to record.

I agree which makes X1 all the more puzzling to me.
In previous versions of Sonar all those tools were available right there - the right click contextual menus gave choices right where the cursor is - the icons were all available in the toolbar....

In X1 you have to tell it Now I'm going to edit this envelope in the Edit Filter - before you could just grab an envelope node....
To me X1 feels far more 'Now let's tell Sonar what we want to do next' rather than just doing it.
Which makes your post surprising as X1 feels like a step towards the method and processes you are criticising!
2011/01/26 19:11:01
John
Something that should be pointed was that Sonar when it first appeared was trying to allow a one window approach to audio and MIDI editing. The track view was innovative in this aspect. CW could not get rid of all windows but they did get rid of the audio editing window. X1 is a furtherance of this basic idea. It is still not a one window app and I doubt it will ever be. But when you look at say Cubase where to edit an audio clip you have to do so in an audio editing windows Sonar X1 does this from the time line. Many other DAWs have adopted this approach but it was pioneered by Sonar. I think it is better implemented in X1 then in other version and for the most part better then in any other DAW.

One area that is very impressive is the MIDI track editing enhancements. For many things the PRV is not needed at all. Yet I think many are so use to using it that they find it hard to use what X1 has to offer. At least it seems that not much is said about this new ability. The snap to grid issue would not be an issue if this were how most MIDI editing were done. Why because the snap to grid would have to be as it is set in the TV because that is where you are working.
2011/01/26 19:11:13
Brandon Ryan [Roland]
Twigman


Brandon Ryan [Cakewalk
]

You shouldn't need to think, "ok now I'm going to edit" and then have the interface change it's buttons and tools for that process only to revert back when it's time to record.

I agree which makes X1 all the more puzzling to me.
In previous versions of Sonar all those tools were available right there - the right click contextual menus gave choices right where the cursor is - the icons were all available in the toolbar....

In X1 you have to tell it Now I'm going to edit this envelope in the Edit Filter - before you could just grab an envelope node....
To me X1 feels far more 'Now let's tell Sonar what we want to do next' rather than just doing it.
Which makes your post surprising as X1 feels like a step towards the method and processes you are criticising!


Yeah I totally disagree. So you would just go grabbing envelopes in 8.5 w/o switching to the envelope tool so you woudln't accidentally move clips? If so, then I comend your dexterity and bravery. In X1 a quick shift-click and you're ready to go. You don't have to change toolsets or views. And you can leave your edit filters for the types of edits you want to do on tracks and move seemlessly between them again with no changes needed. The tools, if you need them, are available right where your mouse is with a simple middle-click.

So I do fact see X1 as a step forward and away from the methods I'm criticizing. Maybe you and I are using it differently, but for me it is less "now let's tell it I want to do this and that" than ever.
2011/01/26 19:14:12
Twigman
Brandon Ryan [Cakewalk
]

a quick shift-click


that involves using the keyboard........:rolleyes:
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