• SONAR
  • X1 User interface looks cluttered! (p.23)
2011/01/28 17:49:57
Brandon Ryan [Roland]
mike_mccue


Thanks for the detailed reply Brandon.

I hope some of these thoughts will resonate and perhaps resurface at some future, in house Cakewalk planning meeting.

All the best,
mike


It was my pleasure and you can always be certain it's not on "deaf ears".
2011/01/28 17:51:24
The Maillard Reaction
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2011/01/28 18:11:02
SteveStrummerUK
 
 
 
    
 
 
 
 
2011/01/28 20:32:51
UnderTow
Another design with slightly more compact I/O thingies.



UnderTow
2011/01/29 03:55:50
Rothchild
ProjectM


UnderTow
 
Brandon, I haven't opened the Console View in Sonar for over a decade (For actual work that is. I have looked at it from time to time out of curiosity). I find this suggestion reveals that those widgets really need to be returned. Anything that forces one to open a view that one never uses can not be an improvement.  DAW 2.0 remember, we don't need no stinking Console View in 2011!
 
 
 
What??? I'm mean: Whaaaat???? Are you serious? I really hope that this is just a joke. I'm referring to the bold quote....
 

I'm not advocating the removal of console view, but I entirely endorse Undertow's view here. (And you can include the vertical channel inspector strip in that as well, pointless visual clutter imo).

Currently Sonar (XL through 8.5) is the only DAW on the market that doesn't oblige the user to use some arcane mixer metaphor in order to get their work done.

Undertow, the mock ups are developing well, I think the need to change the colours of the controls becomes quite important when you remove the 'Gain' 'Volume' text from them, as it's difficult sometimes to see the difference between the the broken and solid triangle icon that differentiates them.

Child

2011/01/29 06:59:58
himalaya
UnderTow


Another design with slightly more compact I/O thingies.



UnderTow


I like your mock up much better than the official X1 design. Just having a quick glance at your version, I can see the vol, pan, input, output sections much more clearly. A better asthetic all round. I like the little graphic representations for pan/vol taken from Sonar 8 better as well.  Shame X1 doesn't have re-skinning abilities like Reaper, as I know who I would be hassling for a new skin. (and these are such minor tweaks, yet make so much difference for me).
2011/01/29 12:04:40
stevec
Now that I've had about two weeks to get used to X1, I feel like I'm about ready to start contributing to these threads.    I will say though, it's been an interesting experience doing nothing but reading the many posts...   ;)
 
Anyhow... I thought this thread was a good place to start since I really like the way it's progressed.  I also think UT has something good going with his proposed redesign.   Particularly since the Input and Output widgets do not look the Edit Filter widget - which in my mind should look somewhat unique given what it does.
 
However, what I personally don't like is the "icons" for Gain and Volume.  Then again, I've never really cared for those (and Pan) in any previous version.   What I'd personally like to see is the words Input and Output in light grey, and the words Gain and Volume in white.  IOW, more focus on Gain and Volume which are the controls I use waaay more often than Input and Output.   So in effect it would be something like:
 
Input
Gain
 
Output
Volume   Pan
 
 
$.03
 
 
SteveC
2011/01/29 12:41:58
ProjectM
Rothchild


ProjectM


UnderTow

Brandon, I haven't opened the Console View in Sonar for over a decade (For actual work that is. I have looked at it from time to time out of curiosity). I find this suggestion reveals that those widgets really need to be returned. Anything that forces one to open a view that one never uses can not be an improvement.  DAW 2.0 remember, we don't need no stinking Console View in 2011!



What??? I'm mean: Whaaaat???? Are you serious? I really hope that this is just a joke. I'm referring to the bold quote....


I'm not advocating the removal of console view, but I entirely endorse Undertow's view here. (And you can include the vertical channel inspector strip in that as well, pointless visual clutter imo).

Currently Sonar (XL through 8.5) is the only DAW on the market that doesn't oblige the user to use some arcane mixer metaphor in order to get their work done.

Child

Well if Cakewalk removed the Console View I'd be on the first plane to Boston to demonstrate my dislike out side their offices with posters and a megaphone before e-mailing them a dead rat. I'm exaggerating of course...
 
I seriously have no problems with yours or UnderTows choice not to use the CV or the Channel Inspector bit for my self - and most people I know - the Console View (or mixer or whatever they call it in their DAWs) is a very important piece of the software. Now, if you like to ignore it, that's fine. And you can. If every one else want to use it that's fine. But stating that "We don't need a Console View in 2011" is plain and simply a stupid thing to say (if serious) and I will refer to a point that's been made here on the forums many times lately:
 
Don't post your opinions as fact!
 
(This is not directed to your response Rothchild)
2011/01/29 12:46:53
brundlefly
I says dump the Volume, Pan and Gain (Vel+) labels altogther. Previous versions did not have them, and I never had trouble distinguishing them, or knowing that Volume was output, and Gain was input. They're just taking up space, albeit that space was pretty much unused in previous versions. But the widgets did have to grow some to make room for readable labels - another contributor to the inability to fit as much info into the same header space in X1 as you could in 8.5.
2011/01/29 15:05:57
stickman393
UnderTow


Another design with slightly more compact I/O thingies.



UnderTow
Nice. Very nice. I want that. Especially with the vol coloured orange and the trim/gain green. And I would be able to read the input/output text labels. I so want this.

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