• SONAR
  • how to show more than 3 fx in fx bin? (p.2)
2013/12/02 15:26:38
Beepster
@Jonesey... Hiya. I've actually decided that after I wipe and set my system back up again I'm going to spend an afternoon or so creating FX Chains of all the effects plugs I intend to use on a one plug per chain basis. That way I can avoid the FX Bin entirely and simply work within the PC as well as have more control over the signal chain. It'll be a bit of thinkin' and doin' but I think the little bit of time I spend doing that will save me oodles more later as well as make my mixing experience more fluid and pleasurable. I very much dislike having to screw around with GUI windows and trying to figure out Post/Pre bin settings or creating busses to skirt around the limitations of such set ups. I know chain modules are kind of a new thing but it really does solve a lot of routing problems considering I find I'm using the PC almost exclusively now that I know how all the doodads work. When I do actually need something else I'd like to be able to have it be in the Inspector with everything else instead of constrained to what the bin can do. 
 
I just hope they work reliably but I haven't seen any complaints about this type of thing.
2013/12/02 15:43:14
John
Is this what you would like to see?
 

2013/12/02 16:05:55
Sanderxpander
I just realized the OP is talking about the console view. Yeah it is pretty dumb that you can have a huge bin in track view yet only see three fx simultaneously in console view. Not to mention you can only see two sends in there.
Sonar is a little behind in console view customizability compared to other DAWs.
2013/12/02 16:25:06
Bristol_Jonesey
I think the Console view needs a major overhaul, but we probably won't see this until X4 at the earliest.
2013/12/02 16:51:44
Beepster
Well... I'm mostly okay with the CV but a couple things that would be nice is more per strip customization. Like allow it so you can show modules on certain tracks but not other and be able to rearrange them visually (without changing the routing) so you can get at stuff on the strips you need to. Also make it so you can narrow and hide strips on a per strip basis despite what your Track Manager settings are.
 
All that would help me a lot and is pretty much just visual stuff. I get around but it could indeed be easier. The Sends module section could use some work to but I don't really have any ideas for that. Maybe just make it so when you open that menu that allows you to choose Send 1 Send 2 it is a true checkmark system, make it so you can show more than 2 sends at a time and again make it customizable on a per strip basis.
 
Well look at that... I guess I did have some ideas. Probably better ways to do that though. Maybe a dedicated Sends pop up or something. Whatevs. My brain is fried. So much crazy freaking noise here today. Ugh.
2013/12/02 16:56:25
Sanderxpander
Beepster
Also make it so you can narrow and hide strips on a per strip basis despite what your Track Manager settings are.


Unless I'm misunderstanding what you want to do this is already possible...? Right click a channel in the console view and select narrow or hide? Doesn't seem to affect track view for me.
2013/12/02 17:00:23
Beepster
Sanderxpander
Beepster
Also make it so you can narrow and hide strips on a per strip basis despite what your Track Manager settings are.


Unless I'm misunderstanding what you want to do this is already possible...? Right click a channel in the console view and select narrow or hide? Doesn't seem to affect track view for me.




Huh... if that is the case then I will most definitely be making use of that. I'm quite sure I've obsessively poked at everything I could to make that happen without success but I will try again tomorrow. That would definitely help me.
 
Perhaps it's new in X3?
 
Anyway... thanks.
2013/12/02 17:03:36
Bristol_Jonesey
You can narrow/widen them individually, but it's always a bit of pain to have to access the somewhat buggy Track Manager, simply to hide a track.
I would love to simply right click a channel strip and select a 'hide' option.
 
For unhiding, then you would have to resort to Track Manager, but for unhiding sequential blocks of tracks, simply click & drag across 2 visible tracks and select 'unhide hidden range' or something like that.
 
Regarding sends, I think the way forward is to have all the controls relating to sends on a flyout, similar to the PC EQ, but a good deal smaller, and when this is not being displayed, the send is simply a one line text box with the flyout icon
 
This way you could easily fit 6 sends in the existing 1 space module
 
2013/12/02 17:11:15
Bristol_Jonesey
Here you go Beep:
 

 
You get this popup when you right-click in any of the grey space surrounding the pan knob, and also by right-clicking the actual Scale readout to the left of the fader.
 
It pays to investigate the different right-click menus in Console view, there are at least 3 or 4 different ones, depending on where you click the Console
 
 
2013/12/02 17:18:20
Sanderxpander
Bristol_Jonesey
You can narrow/widen them individually, but it's always a bit of pain to have to access the somewhat buggy Track Manager, simply to hide a track.I would love to simply right click a channel strip and select a 'hide' option.

As far as I'm aware this is exactly how it works?
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