• SONAR
  • UAD-2 (7.3) and X3c (p.2)
2013/11/05 01:56:10
conanliquid
Hmm I was considering getting the UAD Apollo to go with my X3 but I am rethinking that now. Read alot of problems on the internet in the last few days about X3 and UAD. I am not going to switch from Sonar so..... Oh well I can spend the money on a new mic or something instead. Will stick with my QuadCapture for now.
2013/11/05 03:38:42
melmyers
Danny, I had forgotten all about the Sonar button on the UAD console! It's that very button that put "Sonar" in my head when I was ready to drop my old DAW for not playing well with the UAD system.
 
I figured, "Well, if Universal Audio works so well with Sonar that they have a special button for it alone, that's what I need to get." Little did I know that UA would eventually decide against Sonar as a "qualified host application".  
2013/11/05 04:53:13
SF_Green
I'm not sure when UA started this but has anyone else noticed that they seem to use shortcuts in the C:\Program Files\Steinberg\VSTPlugins location (files are all around 60 kb or so) with the actual files in C:\Program Files\Universal Audio\Powered Plugins\UAD-2 Powered Plugins (files are 1-33 Mb).  I think this was pretty recent and started with version 7 (?) when they started making you install in Steinberg.  I wonder if some of the issues people are having are somehow being caused by this.
 
I agree the renaming stuff as they come out with vintage, official, whatever versions is getting old.  Especially for us part-time musicians that take forever with some tracks!
 
 
2013/11/06 04:44:02
Biscuits
Man I hope X3d addresses the UAD issues...
I'm still on X3b as I'm in the middle of a job, but from the sounds of it X3c still hasn't resolved anything...? 
Having worse-than-usual issues tonight with UAD plugs crashing on insert, switching to mono outputs (?!), randomly disabling, and GUI freezes after about 5 minutes of use.
It could be something that needs to also be addressed from the UAD side, but either way it is rendering Sonar unusable for me and adding hours to my session, keeping me from my bed tonight 
2013/11/06 04:45:38
Biscuits
(Sorry, double post...)
2013/11/06 11:10:41
fooman
This thread is a good example of why I'm still on UAD 6.2 or whatever.  I'm not upgrading (hence, buying newer plugins) until things are worked out.  However, I use UAD daily... a lot... so I'm not dumping it.
 
If I had to pick, I'd actually choose UAD over my DAW of choice.  I use their plugs a ton and work quickly with them.  If Sonar and UAD don't get along I'll just have to look at my options.

That being said, I have no showstoppers as of now regarding UAD/Sonar.  However, if I need to upgrade to 7.x I'm a bit worried.
2013/11/06 18:37:00
jackson white
melmyers
 I figured, "Well, if Universal Audio works so well with Sonar that they have a special button for it alone, that's what I need to get." Little did I know that UA would eventually decide against Sonar as a "qualified host application".  



Wondering if UAD is becoming a little concerned with X Series Pro Channel cannibalizing their business. The Tape Emulator is good enough to start some hemming and hawing before forking over the $299 or $349 for the A800/ATR-102 plug-ins. I've been a long time UAD user and found them to be -generally- more accurate and transparent than lesser cost plug-ins, but the quality of the Pro Channel stuff is more than good enough. And that's not saying it's bad. I find it useful. 
 
FWIW, I'm still on UAD6.4. Not feeling the need to keep upgrading just for the chance to buy increasingly esoteric hw emulations with marketing to match. If you aren't using the latest released products, it might help to stick with an earlier release. UAD has been working just fine in X3c for me, but I also not disrupting the UAD chain. 
 
...
 
And just thinking ...the Pro Channel modules are starting to look a bit like the case studies in "The Innovator's Dilemma". UAD might have a challenge there, but looking forward to what direction they might take given their talent, installed base and marketing skills. I'm hoping they find a way to make it all work. 
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