• SONAR
  • SONAR X series observation (p.2)
2013/11/05 08:47:10
lawp
the new gui is because of touch
2013/11/05 08:50:45
paulo
Funkybot
I like the X series GUI paradigm and the improved window management. It's the size of the GUI elements that bother me. I recently opened Sonar 8.5, and thought, "oh wow, yeah, everything's the right size." Then I opened up X3 and it's like someone changed the zoom settings on my display.
 
Examples: look at the console strips in 8.5. Pay attention to width and vertical use of space, how many could you fit on your monitor? No look at X3 and do the same. 8.5 wins big time in the "most efficient use of screen real estate" category. On the subject of the Console view, the console strips are so big that you can't use it when it's in the multidock because you're constantly scrolling. This makes the multidock useless for me. Similar complaints with areas of the GUI like the toolbar. 8.5 and prior had a thin customizable toolbar that I could make as thin or narrow as I want. I kept them thin, and had everything I needed in a single toolbar row. This devoted a lot of space to the Track and Console views where I spend most of my time. Now look at the X series toolbar. It's huge. It takes up a ton of space. Same for the track inspector, much smaller in 8.5, but still had everything I need. In X3, it's much wider, really digging into the track view. 
 
These kind of things end up being workflow killers for me, since I'm constantly closing docks to try and increase my screen real estate. Meanwhile, if X3 had a 75% zoom option, I'd probably love it. I really think Cakewalk is on the right track, but they really need to shrink down the GUI elements, at least for the non-touch screen users. Take a look at how a DAW like Studio One makse much better use of screen real estate. Or how Reaper's dynamically resizable console view makes using it while docked an absolute joy.
 
So...it's a mixed bag for me. Good idea, now shrink everything so I can see more stuff.
 
 




All of this. I don't mind the track view so much, I like the browser and such, don't care at all for the multidock, but that's ok because I don't have to use it. Now that colours are back to some extent X3 console view isn't as painful to look at, but still needs work. I guess everything being bigger than necessary is to do with the move towards touchscreen capabilities, but for me it seems that the whole thing has just  been screwed up for the sake of accomodating the latest gimmick. For those who don't want to buy new screens and be forever cleaning fingermarks off them, not to mention the arm ache (ie most people)  it would be nice to have it re-sizeable so that it is possible to actually read the names in narrow strip mode. Please, please CW sort this out, its the biggest single fault with X series and I can't believe that any single user prefers to not be able to read the track names /fx bin. I find it hard to believe that even the people who designed it really think it is better.
2013/11/05 09:16:46
Dave Modisette
I still prefer the Screen Layout paradigm (pre X series) over the Skylight Screenset.  I like having my GUI layouts set up globally so that if I get a bundle from a client, my layouts are the same as my normal workflow.  I already know the work around but I simply prefer the old way of doing things.

Having to scroll sends to see them in in the console is another disappointment that I have mentioned over and over again and one that I will likely keep grousing about ad infinitum. 
2013/11/05 09:20:22
Grem
When X1 came out, I made a a decision to abandon all my old work flow and start over.

At first I found myself resizing everything all the time. But once I got use to the key binding's for the Inspector, Browser, Control Bar, Multidock, my need for a second monitor became less and less. I now have X1 stretched across both screens (which is real nice) and just use the hot keys to navigate around.

Once I became familiar with the above, that's when I really started to make use of the smart tool.

And then it all made sense to me. And I am glad I decided, in the very beginning, to give this new UI an honest try.
2013/11/05 09:20:49
Paul P
Sonar really wants a large screen.  On my laptop everything is too crowded and needs much scrolling.  On the 30" monitor of my desktop everything is just right (and I think it looks fantastic).
 
 
2013/11/05 09:21:16
icontakt
lawp
the new gui is because of touch

 
People should lose weight and have slim fingers. 
2013/11/05 09:31:16
Grem
At first I would have bet that the new GUI was for touch.

After learning the new UI, I'm not sure about that anymore.
2013/11/05 09:37:00
lawp
Jlien X
lawp
the new gui is because of touch
 People should lose weight and have slim fingers. 
I have a team of children
2013/11/05 09:41:47
icontakt
lawp
Jlien X
lawp
the new gui is because of touch
 People should lose weight and have slim fingers. 
I have a team of children

 
I hope they aren't obese like those in some developed countries... 
2013/11/05 13:36:56
stevec
Grem
At first I would have bet that the new GUI was for touch.

After learning the new UI, I'm not sure about that anymore.



+1   I really don't think everything about the Skylight interface is all about touch.   For me, it's just a logical layout without ever having used a touch screen.  
 
In fact, it's been mentioned a few times that certain aspects of the UI could actually benefit from being bigger to better accommodate a touch screen.  I hope to find out whether that's true some day, when I have a nice 27" (or larger) touch screen positioned at a 30 degree angle right in front of me. 
 
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