Well this is just peachy. After all that careful contemplation and trying to get everything just right for my MIDI drum bounce now I can't play the bleeding things. All the tracks are there. I can see the waves (though it took a while for them to draw) but when I start playback the Hard Disk icon in my performance module goes blood red and after a couple seconds I get an audio engine stop error.
Things I've tried:
Saved and restarted Sonar.
Archived the MIDI track feeding BFD.
Cranked the buffers on my Focusrite 18i6 to max.
and... well I'm tired so I didn't try much else.
I checked my available disk space (I am currently writing audio data for this project to my C drive just because that's how I foolishly started the project many moons ago and don't want to double up the data or have something screw up if I try to move it) and there plenty of room.
It is a SATA 500GB 7200 RPM Barracuda (or Cav Black... I forget because my brain's not working but it's a nice one).
I can only assume this has something to do with hard disk buffers but I a) have never had a problem like this before and it's only and extra 10 tracks or so and b) am not quite sure the right approach to fix such issues.
I'm calling it a night but could use some advice on how to troubleshoot this in the morning.
Here are some more system details...
Focusrite Scarlett 18i6
Win7 Pro 64
Sonar X2a
i7 2600k
16GB Corsair Vengeance DDR3
700W Coolermaster PSU
ASUS P8Z68-V Pro Gen3 MOBO
System tweaked as recommended according to the Sweetwater Optimization guide minus a few Sonar specific tweaks left off.
No external controller or other devices connected.
AV disabled.
What a drag. lol