• SONAR
  • X3C causes 60 cycle hum (p.2)
2013/10/31 13:21:34
Dan Gonzalez [Cakewalk]
Sorry, did following the directions on this KB article fix it?
 
http://www.cakewalk.com/Support/kb/reader.aspx/2007013315
 
^ This is slightly different than just rescanning.
 
DG
2013/10/31 13:24:30
southpaw3473
Yep. The rescan fixed it. Thanks guys. I had rescanned the plugins but didn't reset them. That did the trick! Thanks Dan for the quick advice. I know it's a busy day in Cakeland!
EDIT: I was premature. Problem still persists.
2013/10/31 13:33:25
southpaw3473
OK, so I lied. The problem persists and it's not caused by the Tape Emulator but the Console Emulator. It creates the VERY loud buzz if the interleave switch is set to mono. The left channel of the Console Em processes the mono signal while the right channel issues the hum. The rescan did not fix this, unfortunately. 
2013/10/31 13:34:55
southpaw3473
Mystic38
seems like the emulation is just too good.. even includes the emulation of a bad RCA jack in that old reel/reel! 


I was thinking the same thing!!
2013/10/31 13:40:00
Lynn
Dan Gonzalez [Cakewalk]
Sorry, did following the directions on this KB article fix it?
 
http://www.cakewalk.com/Support/kb/reader.aspx/2007013315
 
^ This is slightly different than just rescanning.
 
DG


Dan, thanks for responding.  I just inserted TE into a project, and I did the reset and scan per the instructions you provided.  I'm not waiting to see if the 60 cycle hum appears after a period of time.  I'll let you know.  If this solves the problem with the TE, I will reinstall X3C and try this solution to that version.  I'll keep you posted.
2013/10/31 13:47:18
Seth Kellogg [Cakewalk]
Lynn
Dan Gonzalez [Cakewalk]
Sorry, did following the directions on this KB article fix it?
 
http://www.cakewalk.com/Support/kb/reader.aspx/2007013315
 
^ This is slightly different than just rescanning.
 
DG


Dan, thanks for responding.  I just inserted TE into a project, and I did the reset and scan per the instructions you provided.  I'm not waiting to see if the 60 cycle hum appears after a period of time.  I'll let you know.  If this solves the problem with the TE, I will reinstall X3C and try this solution to that version.  I'll keep you posted.




The scan won't make any difference before the update. Please try after X3C
 
Edit: If you keep a copy of the console emulator, before x3c, you can copy it over the x3c one if that's just the problem. Trying to reproduce the issue here.
2013/10/31 14:01:25
jb101
Getting the buzzing here.  Only happens on mono interleaved tracks.  Right channel needle goes to maximum.
2013/10/31 14:02:39
jb101
Did the re-scan as posted by Dan G and it still persists..
2013/10/31 14:48:04
Lynn
I reinstalled x3c and did the reset and rescan per the instruction, and it did not help.  I noticed that it is the console emulator that is causing the problem.  As noted in another thread, it's the right channel that is pegged out.  I'm back on x3b until this gets fixed.
2013/10/31 15:03:24
Seth Kellogg [Cakewalk]
Lynn
I reinstalled x3c and did the reset and rescan per the instruction, and it did not help.  I noticed that it is the console emulator that is causing the problem.  As noted in another thread, it's the right channel that is pegged out.  I'm back on x3b until this gets fixed.


If you back up the Console Emulator .dll's from X3B, apply X3c, then re-copy over the X3b .dll's does the issue go away?

This would allow you to run the update with all of C's fixes but the previous CE that was working correctly for you.
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