At least, it sounds realistic to me, but I'm not a guitar player.
I had a MIDI file for piano. I ran this through the Strum Acoustic VST. With surprisingly few MIDI edits, this sounded pretty realistic to me.
I then bounced that to an audio track that I ran into Melodyne Editor, selecting the polyphonic algorithm, of course. There is a menu option to introduce randomness of either pitch or timing. I chose slight randomness in timing, and didn't do anything with the pitch there.
For pitch, I selected the scale for the tune, which was C major. My thinking was that Strum Acoustic probably used equal tempered scale. By selecting the correct scale in Melodyne, we could move to just intonation, which would be slightly different. From there, I used the macro button to correct pitch. In this case, correcting about 75% sounded the best. Correcting any more than that sounded very distracting.
The end result sounds very authentic to my ears, Maybe a guitar player wouldn't like it as well, but I think it is pretty neat. I continue to be amazed by Melodyne.