• SONAR
  • Melodyne is good but not that good! (p.2)
2013/10/14 12:39:43
joden
Thanks CJ - yep I know..been that way forever and I had always scoffed at those apps that claimed to be able to go audio to midi from recorded tracks. However in this case, and with the company being Celemony, I put my doubts aside for a moment...mistake!!
 
But as I said, I own a licence now, so it may come in handy one day. I am starting to now recreate the drum tracks as MIDI data instead...not difficult, just time consuming. And it is only 140 or so songs so it won't take that long 


I do want to add though, that on the bass audio tracks it does a pretty amazing job!
 
Cheers
2013/10/14 12:48:59
markyzno
This is more of a wishlist rather than a critique?
 

2013/10/14 13:16:41
joden
No not really  
2013/10/14 19:07:18
robert_e_bone
I too had high hopes at using Melodyne to create a midi track from a section of a song with a guitar solo from Allan Holdsworth, though he was playing over the whole band.
 
It DID get some of the notes, but it also missed a whole bunch of them, and I ended up concluding it was just not going to be able to do it.
 
Please understand I do not blame Melodyne for not being able to extract the guitar notes - I knew it was a long shot from the outset of the experiment.
 
I have not tried it on single instrument tracks, but may do so at some point.
 
Bob Bone
 
2013/10/14 22:26:37
stevec
Bob, c'mon, it's Holdsworth.   You need to use the legato mode.  
 
2013/10/15 02:45:25
Loptec
joden
I have been trying for a while to get Melodyne Editor (upgraded form the X3 version) to drop a drum track to a midi track. Others on this forum reckon they are doing it but I think they are only using single part (ie just a kick drum or just a snare for eg) audio drum tracks. I am trying to get an audio drum part (kick, hi hat, snare, occasional cymbal) into a midi track using Melodyne and so far it is not really working out.. All I get is note gobbledygook! And nothing even close to a usable midi drum track!
 
Oh well that was money wasted - back to recording the drum parts manually to midi.
 
PS: It DOES work fine on a single audio drum instrument part, but the ones I need to convert are pretty much full kits.




what melodyne is looking for in the material is tonal information (melodic mode), and even though there is some tonal information in drums it's not like the snare's pitch is all about the note D and the kick is a C and the pitch of the hihat lies on the F# ..it's just too much frequencies and chaotic overtones in there for your idea to work.
for this to work celemony would have to develope another way for melodyne to analyze the material.
 
I think it's unfair to say that melodyne "is good but not that good", since you're trying to do something celemony never said melodyne can do in the first place.
2013/10/15 04:30:23
jb101
Loptec
 
I think it's unfair to say that melodyne "is good but not that good", since you're trying to do something celemony never said melodyne can do in the first place.



I agree, Loptec.  I've seen a few people complaining that Melodyne won't do this or that.
 
It is an astounding piece of kit.
 
So what if it won't work your keyboard and drum parts out, or if it requires some tweaking in the note detection window when analysing polyphonic material?
 
Reading the manual is a real bonus.  When I first got it I just bumbled round, and got bad results v e r y  s l o w l y.   I then studied the manual and practiced on random audio until I now get remarkable results quickly.
 
I say again, it is an astounding piece of software.
2013/10/15 04:30:26
jb101
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2013/10/15 04:30:01
jb101
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2013/10/15 04:30:08
jb101
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