2016/09/21 19:10:24
Larry Jones
I've used Vegas Pro for ten years or so, and I'm on version 12 now. V.13 looked like nothing new, so I passed on the upgrade, but I had high hopes for future versions. My question now is: Is Magix a real tech company, with software developers, programmers and support personnel? Or do they just buy software titles at the end of their lives, repackage them with fake "new" features, and distribute them? I've seen a lot of this in the animation and graphics world (Daz, Corel...), and the users start off confused, get frustrated, and end up carrying pitchforks and torches. Just wondering...
2016/09/21 21:02:42
tenfoot
Larry Jones
I've used Vegas Pro for ten years or so, and I'm on version 12 now. V.13 looked like nothing new, so I passed on the upgrade, but I had high hopes for future versions. My question now is: Is Magix a real tech company, with software developers, programmers and support personnel? Or do they just buy software titles at the end of their lives, repackage them with fake "new" features, and distribute them? I've seen a lot of this in the animation and graphics world (Daz, Corel...), and the users start off confused, get frustrated, and end up carrying pitchforks and torches. Just wondering...




I completely agree Larry. A long time Vegas user but waiting to see where this goes.
2016/09/21 21:35:57
TerraSin
By the looks of it, this initial release is more to get the Magix name stamped on the product so people know they are now the ones who own it while at the same time, giving it some updates to keep it up to modern standards like 4K. I'm sure we'll start seeing some more updating coming from it in the future but I get why they would want it on the shelf immediately after buying it.
2016/09/21 22:30:16
kitekrazy1
Some of the Sony team is working for Magix.  That info is in the Sony forums.
2016/09/23 17:53:31
NebRanger
TerraSin
NebRanger
Well I mean it's somewhat net-zero anyway since HitFilm itself (the NLE, not the plugins) has part of Boris baked in as of 4 anyway, and has had mocha for donkey's years. I'd be surprised if FXHOME didn't plan to try and license the rest of BCC for integration at some later date.

How do the Borris plugins compare to the competition? I've never used them before.




BCC 3D Objects (included in HF 4 Pro) lets you create your objects for import as vectors, and does some really nice antialiasing on them. The antialiasing alone makes it worlds above NewBlue to be honest. I haven't used the rest of the suite (financial reasons, LOL).
2016/09/25 19:38:50
dubdisciple
I have come to accept the fact that Former sony products are not in my future.  Vegas is a great product, but it's advantages decrease with each incarnation.  The decision to partner with hitfilm made sense as a gamble at the time to counter the Premiere/ After Effects combo.  Unfortunately , the integration was not as tight nor as effective.  Boris has a long history of supporting Vegas and has grown stronger since acquiring Imagineer Systems and their mocha tracking technology.  Vegas was the first NLE I mastered but I abandoned it long ago.  Even if I were starting from scratch, I would go with the free, but insanely powerful davinci Resolve over Vegas.
2016/09/26 17:38:14
Larry Jones
dubdisciple
I have come to accept the fact that Former sony products are not in my future.  Vegas is a great product, but it's advantages decrease with each incarnation.  The decision to partner with hitfilm made sense as a gamble at the time to counter the Premiere/ After Effects combo.  Unfortunately , the integration was not as tight nor as effective.  Boris has a long history of supporting Vegas and has grown stronger since acquiring Imagineer Systems and their mocha tracking technology.  Vegas was the first NLE I mastered but I abandoned it long ago.  Even if I were starting from scratch, I would go with the free, but insanely powerful davinci Resolve over Vegas.


Free sounds pretty good to me. I'm not a pro at video, and Vegas Pro 12 exceeds my needs in most ways. In your opinion, how does Resolve compare, in terms of the learning curve, multi-cam editing capability, input and output format/codec handling?
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