• SONAR
  • Really, guys... TH2 Producer. Wow... just, WOW (p.8)
2012/10/03 22:26:26
bobguitkillerleft
SvenArne


The included THD amp model does "crunch with clarity" better than most REAL tube amps I've tried!

I don't think I would go that far,though it is good for a sim,but my Marshall 2203 with 25w celestions,has all the clarity[with tube distortion] I could ever want,but what impresses me is X2 in general,since the "quick fix" everything has been so flawless it's almost scary!
Bob
2012/10/04 00:06:08
chrisharbin
@Jeff: That isn't working unless I click a bunch of times. Mousing is fiddly at best as well, but if it's not happening to others, I'll concentrate on my end.
2012/10/04 00:29:27
Jeff M.
@chris - that's weird. I checked in standalone and within X2 both versions - lite & upgraded - all open up the mics/cab selection stuff with a double click.

Anyone else having trouble opening up the cab controls?
 
2012/10/04 00:55:57
Anderton
Regarding the de-essing thing, I wrote as column about it in my March 2012 "Recording Guitarist" column in Guitar Player magazine, but it doesn't seem that article has been posted online. Here's the article's introduction, which should give you an idea of what I'm talking about...I use the VC-64 de-esser to do the job.

As with any kind of distortion, you should avoid feeding too much treble into an amp sim set for a distorted sound—distorting high frequencies can lead to a harsh, brittle timbre. Although you can pull back on your guitar’s tone control to reduce highs, the tradeoff is often a more muffled sound. Fortunately, “de-esser” processors provide an “intelligent” way to reduce the highs going into an amp sim.

A de-esser’s main purpose is to reduce vocal sibilants (“s” sounds) by compressing only high frequencies, thus lowering the level of sibilants while leaving the rest of the vocal untouched. When placed between a guitar and amp sim, it reduces high frequencies from your axe when they’re prominent, but otherwise doesn’t affect your signal. As a bonus, the compression adds a little additional smoothness and sustain.

2012/10/04 00:59:59
Anderton
FWIW - I love using amp sims. They take some work to get right, but then again, so does miking a guitar amp. 
2012/10/04 01:00:30
chrisharbin
Jeff, I'm an IDIOT! I did NOT understand double click, I'm stupid, sorry, but THANKS for mentioning it! Now I know! :party: Please forgive the old man
2012/10/04 09:17:58
drummaman
Hey all you guitar heads -
In scanning down through this thread, I never once saw OverLoud mentioned!  (Overloud.com)

They are the ones who made Breverb and TH2.

Two more simulations worth checking out are their SpringAge spring reverb and their Mark Studio 2 Markbass bass amp simulation.

Like TH2, once you find their sweet spots, they are magic in the mix.

Who knows... maybe they'll be included in X3... :j

Cheers,
MG
-
2012/10/04 09:49:17
SvenArne
bobguitkillerleft


SvenArne


The included THD amp model does "crunch with clarity" better than most REAL tube amps I've tried!

I don't think I would go that far,though it is good for a sim,but my Marshall 2203 with 25w celestions,has all the clarity[with tube distortion] I could ever want,but what impresses me is X2 in general,since the "quick fix" everything has been so flawless it's almost scary!
Bob

A big part of it might be cause I suck at miking real amps (though I've done it a lot). I'm way better at tweaking amp sims!


BTW, no one should compare playing through any amp sim to playing guitar with a real tube amp and speaker(s) in the room (not saying that you are, Bob). In the end, the amp only ever sounds as good as you can capture on tape with whatever mics and techniques you have available!    
2012/10/04 10:14:56
bobguitkillerleft
SvenArne


bobguitkillerleft


SvenArne


The included THD amp model does "crunch with clarity" better than most REAL tube amps I've tried!

I don't think I would go that far,though it is good for a sim,but my Marshall 2203 with 25w celestions,has all the clarity[with tube distortion] I could ever want,but what impresses me is X2 in general,since the "quick fix" everything has been so flawless it's almost scary!
Bob

A big part of it might be cause I suck at miking real amps (though I've done it a lot). I'm way better at tweaking amp sims!


BTW, no one should compare playing through any amp sim to playing guitar with a real tube amp and speaker(s) in the room (not saying that you are, Bob). In the end, the amp only ever sounds as good as you can capture on tape with whatever mics and techniques you have available!    

True,though I find "sims" pretty good for Rhythm,especially semi clean,but leads[especially with feedback-sustain]I find my ole 84 JCM is THE ticket.


On my "soundcloud"experiments,the first tune"Alone" was ALL"N.I. GR5",with it set to "Early Edward"[minimal to no tweaking],and the 3rd song"DEBASSED 69",was a mix of "Amplitube 3/GR5" 
 for ALL the Rhythm bits,with the Les Paul/Marshall for the Lead Lines,recorded with a"ah hem" Behringer XM1800S dynamic,off axis.
Cheers
Bob





2012/10/04 10:46:01
ProjectM
Anderton


Regarding the de-essing thing, I wrote as column about it in my March 2012 "Recording Guitarist" column in Guitar Player magazine, but it doesn't seem that article has been posted online. Here's the article's introduction, which should give you an idea of what I'm talking about...I use the VC-64 de-esser to do the job.

As with any kind of distortion, you should avoid feeding too much treble into an amp sim set for a distorted sound—distorting high frequencies can lead to a harsh, brittle timbre. Although you can pull back on your guitar’s tone control to reduce highs, the tradeoff is often a more muffled sound. Fortunately, “de-esser” processors provide an “intelligent” way to reduce the highs going into an amp sim.

A de-esser’s main purpose is to reduce vocal sibilants (“s” sounds) by compressing only high frequencies, thus lowering the level of sibilants while leaving the rest of the vocal untouched. When placed between a guitar and amp sim, it reduces high frequencies from your axe when they’re prominent, but otherwise doesn’t affect your signal. As a bonus, the compression adds a little additional smoothness and sustain.

Ah, ok. See what you mean there. Will definitely look into this. I'm curious how it affects guitars that are tuned really low. I am quite happy with the patches I have created my self in various amp-sims so I will try this on some factory patches. This will be interesting to experiment with
 
Thanks for the info Craig - much appreciated!
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