• SONAR
  • Freezing then unfreezing guitar rig stacks turns off all the components (GUITAR RIG 5 X3b) (p.2)
2013/10/05 18:10:51
dke
emwhy
Just tested this with X3B and yes it did in fact kill the stack for me as well. Will test now with X2A and report back.
 
OK just tested with X2A and the same thing happened, so at this point not sure if this Cakewalk or NI issue.
 
 



I tested in X2a and had no problem, this is with GR4 though not GR5.
 
Dan
2013/10/05 18:43:09
Noel Borthwick [Cakewalk]
Its actually a GR bug where the plugin loses its state if its loaded after the plugin is running. The same happens in pre X3 versions. However I may be able to work around it since I had to do something similar when it broke with simply loading projects. The prior version of GR didn't have this issue.
I'll try and address it on our end for the next patch if possible.
2013/10/05 19:47:12
Sycraft
I suggest downloading the "TH2" patch and trying that :D.
 
Seriously though, next time TH2 is on sale, give it a look see.  I bought it back in the X2 days, since I didn't have the NI stuff then. Now I do have GR5 and it is nice, but I think TH2 is better. The interface is a little silly (overly visual) but the sound is great. Too expensive at their standard $200 price, but if there's another deal to upgrade on the cheap from the Sonar version, have a look at it.
 
Not that the GR5 problem doesn't need fixing.
2013/10/05 20:34:35
hockeyjx
Scuffham S-Gear = AWESOME.
 
But I use GR5 a lot! I won't freeze. I save my presets luckily.
2013/10/05 20:40:11
dke
Sycraft
I suggest downloading the "TH2" patch and trying that :D.
 
Seriously though, next time TH2 is on sale, give it a look see.  I bought it back in the X2 days, since I didn't have the NI stuff then. Now I do have GR5 and it is nice, but I think TH2 is better. The interface is a little silly (overly visual) but the sound is great. Too expensive at their standard $200 price, but if there's another deal to upgrade on the cheap from the Sonar version, have a look at it.
 
Not that the GR5 problem doesn't need fixing.


I honestly never cared for TH2, I gave it a try with the version included in X2, but of all the amp sims I have I always end up gravitating back toward GR.
 
Dan
2013/10/05 21:06:20
mettelus
I have had issues with GR5 in X2, but never the same issue with GR4 (random preset switching). The issue was never resolved, but I have not tried GR5 in X3 yet. I can only roll my eyes and say "Figures..."
 
Michael
2013/10/06 04:35:40
markyzno
Sycraft
I suggest downloading the "TH2" patch and trying that :D.
 
Seriously though, next time TH2 is on sale, give it a look see.  I bought it back in the X2 days, since I didn't have the NI stuff then. Now I do have GR5 and it is nice, but I think TH2 is better. The interface is a little silly (overly visual) but the sound is great. Too expensive at their standard $200 price, but if there's another deal to upgrade on the cheap from the Sonar version, have a look at it.
 
Not that the GR5 problem doesn't need fixing.




My guitar stacks have both TH2 AND Guitar rig 5 lol!...I run Guitar Rig on my individual tracks and then TH2 on my Guitar Master Buss....
 
Bring the noise!
2013/10/06 04:35:25
markyzno
Sycraft
I suggest downloading the "TH2" patch and trying that :D.
 
Seriously though, next time TH2 is on sale, give it a look see.  I bought it back in the X2 days, since I didn't have the NI stuff then. Now I do have GR5 and it is nice, but I think TH2 is better. The interface is a little silly (overly visual) but the sound is great. Too expensive at their standard $200 price, but if there's another deal to upgrade on the cheap from the Sonar version, have a look at it.
 
Not that the GR5 problem doesn't need fixing.




double post
2013/10/06 04:37:06
markyzno
Noel Borthwick [Cakewalk]
Its actually a GR bug where the plugin loses its state if its loaded after the plugin is running. The same happens in pre X3 versions. However I may be able to work around it since I had to do something similar when it broke with simply loading projects. The prior version of GR didn't have this issue.
I'll try and address it on our end for the next patch if possible.




Awesome Noel, nice one!
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