• SONAR
  • MIdi bounce to Audio (p.3)
2011/06/16 06:52:23
FrazzelDazzel

..John T...dead right...so here's the 'proper'(I we say 'the proper' God knows how many ways this package has)

....detail is what some of these folks need to learn

MIDI to Audio
Bounce:
All sliders down except on track you want to copy
Export..Audio [dialogue appears with your file tree directory]
Save in file (any file will do) we saved as .wav
Open new Audio track in project and select
Go to Import Audio (eg go to the file location you saved the wave file and open)
It down loads into the audio track

Play track as audio........it's not EASY...but that's how it does it an it took us four goes as sometimes it did;t want to download !!!! 
2011/06/16 07:00:42
Skyline_UK
No, you've gone all around the houses, pushing an audio file out and bringing it back in.  Bouncing is internal and simple.  Just follow CJay's instructions above.
2011/06/16 08:47:45
Kalle Rantaaho
Let's try once more (please, don' answer explaining this and that, just answer the questions) :
1) What soft synth are you using?
2) Are you using simple instrument tracks or separate MIDI- and audiotracks?
3) Are you in the Track View when selecting tracks to be  bounced (not in Console view)?
4) Are you clicking the track numbers when selecting the tracks (not the clip)?

The main problem here is that days have passed and you still haven't given us a clear description of what is your workflow (=what you are doing).

I've never tried bouncing in the Console View, but at this point the only thing I can think of here is that you're in the Console view, and that's what's the problem. Or...you're using the Wavetable synth.

If you are in the Track View and can not select more than one track and can not open "Bounce to track" dialogue, then I haven't got a clue what's going on. But you should really concentrate a little and try to give accurate answers.
2011/06/16 09:20:49
Bristol_Jonesey
Has anyone suggested freezing the synth?

I think we've worked out it's a soft synth, so this might be a better option for the OP
2011/06/16 15:54:16
CJaysMusic
we can't find a way to select more than one track the ctrl click does not work so .......

Get a new keyboard with working buttons.
Or you may not be holding the CTL while your clicking each track.
Or your clickin gin the wrong spot.
 
CTL / left mouse click works. If its not, your mouse or keyboard is defective in most cases
2011/06/16 16:22:11
FrazzelDazzel


....Thanks for everyone's contribution.......it is appreciated, we're not being nasty when wi say that we've been doing software 4 20yeras and......we mean it in a 'helpful' way...this software is crud......an we (and I ) mean it....it needs well simplified as it's way to complex .....here's just a few erroneous bits that we've seen


The select tracks...save export - import route works...the rest don;t (for us anyway)
  • 4get the highlight tracks and select bounce to tracks...because there ain't no selection being highlighted...not on our version of X1 Essential
  • The entire 'bounce' process is a complete mess when it can be so much more simple and effective 
  • and as usual with all software the RTFM advice is a waste of time....watch a decent video tutorial will get you thee as long as the person running it knows what they're doing
  • The support are so bad you could make a movie out of them 

Just a few idiosyncrasies...an there's loads more like ..where the hell are all our missing FX Plugins that we paid for when we bought the app and they don't work cuase we're on Windons 7 (64) !!! and B$ you ask the entire Amplitude X Gear is just one  ....naff ...they need to get there **** together and not sell products that are carrying win7 64 bit drop outs ...thats just tardy an v.unprofessional for such a specialist software....we're not here to LOVE the software ...its a tool and if we buy tools we expect them to work :  )

 
2011/06/16 16:35:33
Skyline_UK
2011/06/16 17:06:33
Stone House Studios
FrazzelDazzel


....Thanks for everyone's contribution.......it is appreciated, we're not being nasty when wi say that we've been doing software 4 20yeras and......we mean it in a 'helpful' way...this software is crud......an we (and I ) mean it....it needs well simplified as it's way to complex .....here's just a few erroneous bits that we've seen


The select tracks...save export - import route works...the rest don;t (for us anyway)
  • 4get the highlight tracks and select bounce to tracks...because there ain't no selection being highlighted...not on our version of X1 Essential
  • The entire 'bounce' process is a complete mess when it can be so much more simple and effective 
  • and as usual with all software the RTFM advice is a waste of time....watch a decent video tutorial will get you thee as long as the person running it knows what they're doing
  • The support are so bad you could make a movie out of them 

Just a few idiosyncrasies...an there's loads more like ..where the hell are all our missing FX Plugins that we paid for when we bought the app and they don't work cuase we're on Windons 7 (64) !!! and B$ you ask the entire Amplitude X Gear is just one  ....naff ...they need to get there **** together and not sell products that are carrying win7 64 bit drop outs ...thats just tardy an v.unprofessional for such a specialist software....we're not here to LOVE the software ...its a tool and if we buy tools we expect them to work :  )


Man.  You're right.  I don't know how these guys have stayed in business so long! 
 
Brian

2011/06/16 18:05:11
lorneyb2
Patience please "Our" dear fellows and drop the attitude or help diminishes rather rapidly from those most able to provide assistance. 

It appears your understanding of the use of VST is not quite there yet so that is likely compounding your problems.  The best advice I can give you is to create a new test project and step yourself(ves) through the primary steps to get a better understanding of what needs to be done.  It would appear to me that you have use a "Simple Instrument track" which is likely the most confusing way to start out as it is not simple and can definitely add to the confusion of separation of Midi and Audio.

Try the following: 
1. Create a new test project (normal template is fine)
2. Insert - Softsynth - Cakewalk TTS1
    When the insert box comes up select following boxes: Midi Source, FIrst synth Audio output, and both boxes at the right (Property page, rack view) Leave the ask everytime box checked at the bottom)
3. You now have added a Midi input track and an audio output track. Under the track view menu there is a clock/measure display and to the right of it is a drop down menu  that says all, custom, mix etc. Select all.
4. Expand the track header of the midi track(it will say Cakewalk TTS -1 with the midi plug symbol) with the double up arrow. Adjust the width of the header for this process I am stepping you through so you are seeing exactly what I am describing in the same way. To adjust the header width hover your mouse on the left side of the divider piano keyboard and drag to left so all the boxes(input/output/channel etc are all in 1 vertical column. (drag down the bottom of the  track/bus divider if you are unable to see all the boxes. Then double click in some blank grey area of the header to expand the header to maximum size.
5.  a. In the first box under the volume, pan and velocity slider is the input box.  Insert your midi keyboard/controller. 
    b. The next box is the output.  It will say Ckwk tt11.  (this is where the input from your  midi keyboard(or an importedmanually created midi track) is being sent for interpretation by the VST from midi data  to audio.
    c. Next box is your channel select. Enter 1.Cakewalk tts from drop down menu. (With the TTS1 you have 16 channels you can select from)
    d. Bank is the next box.  With the TTS you can leave it at  ---.(The various bank options  listed affect what instruments are available in the next box.  Each VST has different paramaters/methods for accessing instruments and this box and next may be irrelevant for many VST)
    e. Next box is patch.  You will have a drop down of instruments available.  Select  Acoustic bass from the top of the middle column.  The first column in the TTS GUI should now say Acoustic Bass.
6.  Turn Echo on ))))  (right next to the red record button) This is what allows your Keyboard to be heard through Sonar via the TTS VST when you play  notes on the keyboard.
7  Arm the track(The red button)
8.  Hit the record button in the control bar and record something.  You should be seeing midi notes being entered and hearing what you are playing and it should be an acoustic bass if everything was followed correctly.


So you now have recorded some Midi data.  Rewind hit play and it should play for you.

Let us assume now that you have completed editing and you want to create an audio rendering of what you are hearing, which is really at the center of your question. 
1. In the second row in the Midi track header between the W and A is a *. Hit that and it will convert your Midi data to Audio via the CW TTS and write it to the other track that was created initially.  This is what is referred to as "freezing the synth" , "Bouncing down to audio" and is the simplest way to achieve it.  It can also be accessed via the synth rack.  This instance of the VST will no longer play as it is "Frozen" and converted to audio.

2. Now take a look at the other track you created at the outset, from the "First Synth Audio output" box, and now called Cakewalk TTS with an audio symbol on the track.  There should now be audio data written in the audio track. 


If you got this to work then you now need to apply this to the project you are working on. 
    if you have existing midi data (that in not simple instrument track) then insert a new synth but do no check the midi source box as you already have the midi track.  The rest of the process is based on the above.
2011/06/16 18:42:21
FrazzelDazzel

...I hate to state the obvious pal...but just take a ook at the length of your answer.....!!!! Can't you see wot the issue is here....it's staring you right in the face...everyone appreciates input but you see our whole point is the app shouldn't take 8 years to master.......we don't want to have to spend 100'rs learning to how to use it...........we did that learning to play our instruments...well we did .......

....I'm not sop sure half the folk using Cakewalk could play a penny whistle  !!  Thankfully we can always just plug in a mic.......an record ...they can't screw that up......one of the many benefits of being able to read write and play music..........Happy Days :)
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