Andrew, I'd like to take you up on your response from earlier in the thread: now that X3 is out, can we begin discussing some of my questions from earlier in the thread in greater detail? The ones that weren't answered by the X3 information I've seen are:
1. Did you guys fix the Disk May Be Full error on record bug? Notice that Guitarmech111 seems to be reporting this exact problem just a few posts ahead of mine. A forum search brings up posts on this going back years.
2. What about how Sonar writes/saves projects so they don't corrupt so easily? Any changes there?
3. What about duplicate notes on quantization? Can I Groove Quantize MIDI consistently without getting duplicate notes?
4. What about the Sonar icon remaining in the tray after a close (which often prevents a new instance from opening without manually shutting down SonarPDR.exe in the task manager)? Was something done to address this one?
Note on the above: I've run Sonar on at least 6 different systems over the 10 years (or more) I've had a license , across at least 2 Operating Systems (XP and Win7 - honestly can't remember if Win98 got used for Sonar), and all of those issues have popped up time and time again as far back as I can remember. I've got a well-built (no cheapy components) Intel i7 based system, running Win7 64bit stock (I've probably set the priority to background tasks), running Kingston DDR3 RAM, and an RME Fireface 800 with the most up to date firmware and drivers. I say all that to dispel the "I bet people with problems have cheap or poorly configured systems" myth.
5. Did you guys include MP3 encoding for free? If not, point out what hosts require users to pay for this feature. I'm curious because I don't know of any others.
6. Did you improve signal flow to allow for more advanced audio routing? Can I route a VSTi output to an audio input? Again, I'd be curious as to which other major DAW's can't do this if you know of any?
7. Have you updated the Staff View or improved notation?
8. With the plugin architecture rewrite and VST3, will Sonar X3 recognize my mono UAD plugins and use DSP accordingly?
9. Does Sonar X3 include a dynamically resizable vector based console so I can see the full strips in the dock? From the Skylight video it appears not. Notice how little of the strips are visible when docked, making a dockable console nearly useless.
10. Did you get rid of the annoying pop-up questions when pasting or inserting an instrument track that distract from Workflow?
11. Did you make it easier to quickly add/subtract outputs to a VSTi (a la Studio One)?
12. Did you finally create proper Instrument Tracks that can house MIDI and audio effects? Do they have all the same functionality as the separate MIDI+audio tracks did, just intelligently combined into one?
13. Did you add varispeed playback and recording like Reaper (man that's fun, and great for some Beatles-esque harmonies)?
14. Is VST 2/3 support FINALLY built in and not part of legacy Fxpansion code from their VST wrapper (which we wouldn't have needed if you opted to support VST natively from the get go and not DXi - but I digress)?
15. Will Sonar now always recognize which VST plugins send/receive tempo information, and can send receive MIDI without having to go into a separate plugin Properties window to force Sonar to know when some plugins use these features?
16. Did you simplify the Snap to Grid features which have clearly caused confusion in X2. Snap to Grid used to work great BTW: wasn't broken but it got fixed.
17. Workflow enhancement question: can I now navigate from plugin to plugin on a channel from within a single plugin's UI (a la Logic and Studio One)?
18. Since you guys seem to be admitting that the Take Lanes in X2 were not as fully realized as they could have been (which you've clearly corrected in X3 - good work here, it looks great), why are X2 customers being asked to upgrade to X3 to get the fully-developed Take Lanes functionality they thought they were buying in X2?
18. Most importantly: how much less will Sonar X3 crash compared to prior versions? Is there any data on this?
19. I see in the blog post that "Several longstanding plugin compatibility issues were also addressed," my first response is: very good move, and better late than never. My question is: why weren't these "longstanding issues" addressed sooner? VST plugin support has existed in Sonar for a very long time.
The above list is fairly comprehensive in terms of what I, as a longtime customer, would like to see addressed by this, or future Sonar releases.
VST3 and fixing Take Lanes are welcome additions to Sonar, but the latter should have been included in an X2 update IMO, and the combination of the two aren't enough for me to upgrade. I also think it's great that Studio and Producer finally seem to include all the same features (question 20: is POW-R dithering now included in Studio?), so kudos to that as well. In terms of the included plugins: I don't need any of them so they do nothing in terms of making want to upgrade.