• SONAR
  • SD3 64-bit not playing back correctly when Transient Shaper TS-64 applied (RESOLVED)
2013/08/08 12:50:34
rjeynes
Does anyone know if the playback delays have got significantly longer with the 64-bit version of Sonar and the Transient Shaper TS-64 Plug-in and/or Session Drummer 3 64-bit? (or with Win 8 versus Win 7?) Or are there problems with the reported latency of SD3 and/or TS-64?
The reason I ask is that since moving to Win 8 and changing to Sonar 64-bit (X1d)  all songs (even simple single track ones) which use a Midi track to drive Session Drummer in real time and have a Transient Shaper TS-64 effect applied have become completely unplayable - drum beats frequently missing or badly out of time. (The other tracks play fine and stay in time). The only way I've found to rescue the songs is to freeze the Session Drummer track; TS-64 applied to the frozen audio output via a bus works fine. So I've lost the ability I used to have to make changes to the drum track during mixing, despite having a much more powerful system than in Win 7 with 32-bit Sonar. It only seems to be TS-64 which gives the problem - other plug-ins are fine.
 
Setup is Sonar X1d 64bit running on an i5-3570K, 16GB, 256GBSSD. Windows 8. Audio interface if a MOTU828 MKII  Driver version 4.0.5.5333. Problem is the same in both ASIO and WDM driver modes. Buffer size adjustments seem to make no difference.
 
(I've also reproduced the problem on a laptop running Sonar X1d 64-bit Windows 8 and a Focusrite VRM interface)
 
 
2013/08/08 12:56:18
gswitz
Usually problems with SD are tied to you midi settings in preferences. I'm guessing you have to bump up one of the values. I'm not at my pc so I can't tell you which one.
2013/08/08 13:03:07
gswitz
Basically, when the setting is too low, SD Starts skipping drum hits . Adding the effect may have pushed you over the boundary for this setting. Move it to double should help.
2013/08/08 13:06:08
scook
I believe you are thinking of Preferences > MIDI > Playback and Recording "Prepare Using nnn Millisecond Buffers". The default of 250 is too low, bumping to 500 or more prevents dropped MIDI notes.
2013/08/08 13:08:54
gswitz
The setting I can't name may be found in advanced settings.
2013/08/08 13:08:55
rjeynes
Thank you - increasing the Midi playback buffer to something over 400 msec (the default is 250 msec) seems to have worked.
2013/08/08 13:10:11
gswitz
Perfect! There you go! Go Scook!
2013/08/08 13:17:40
rjeynes
A personal, immediate and accurate technical support service - you guys should be paid for this!
Thanks again.
2013/08/08 13:23:16
gswitz
We pay each other with help and try to put back what we take out.
2013/08/08 13:33:28
John
I would freeze the drums before I added any FX.
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