brundlefly
I haven't done any exhaustive investigation of this functionality, but if it's going to work at all you need need to make sure of at least two things:
1. You're using Merge and Lock Markers so the stretching of every track is based on the same set of markers.
2. You're using the Percussion algorithm (or maybe Groove Clip), which is optimized to maintain timing of short transients vs. audio quality of sustained sounds.
Dave,
I don't know about LBJ ... but here's how/what was happening with my project.
2 tracks (loops that were flattened so they are not groove-clipped).
I audio-snapped one, and simply wanted to extract the groove. So I did so.
2nd track I applied and quantized.
I could see the transients shift but they certainly weren't in perfect alignment. Some were way off even on what I'd call pretty strong hits. I wasn't even looking for the two tracks to be 'perfect' but not end up 'crappy' lol.
Anyway - no amount of trying things like quantize, or clip follows project, etc. did any good. There always ended up either out of sync moments (often) or out of phase moments (often).
So I'm thinkin' more "bug" than "proceducre" here.
I must admit I've never found AudioSnap to be all that dependable / great, but this should have been a lot easier :(
Any thoughts would be appreciated.