I have a project which is prone to crashing during saving. It has various plugins in use but none that I don't use successfully in other projects, and in equal quantities. But what is most strange about this project is that when I go to save it, the memory usage reported by Windows Task Manager jumps up from just over 800MB to up to 3GB. If the save completes, the memory is deallocated again, but if memory usage has gone up during the session, a save (or an auto-save) will usually go over the 3GB limit, crash Sonar, and I lose my edits.
Has anybody else encountered anything like this? And are there any settings I can use to work around this obviously bizarre behaviour? I really need to be able to finish this project and stripping out all the plugins is not an option.