wormser
As for CoolEdit, personally I think that Adobe ruined it. Sure it has tons of features but it's really bloated IMHO. Cooledit's appeal was light and sweet and it did what was asked of it. The Adobe versions have screens that are so cluttered it's hard to work IMHO.
Admittedly there is a lot of overlap, but I wouldn't call programs like CoolEdit and Audacity DAWs. To me, a DAW has at least this minimum set of features:
- Seamlessly works with recorded audio, MIDI and in-board software synthesizers.
- Supports an arbitrarily large number of tracks
- Includes some open architecture for incorporating effects and synthesizers of the user's choosing, and allows the user to control the order in which effects are applied.
- Applies the effects in real time for interactive setting of parameters, without modifying the underlying WAV or MIDI file
- Allows a flexible definition of buses that goes well beyond a stereo main.
- Does routing internally, and also allows routing through hardware processors via an audio interface.
- Can record an arbitrarily large number of audio tracks simultaneously, limited only by the available audio interfaces and computer processing power.
- Includes a MIDI editor that allows you to adjust all the major properties of notes.
- Supports stretchable loops of audio or MIDI, and has a consistent UI for dealing with either
- Includes support for auto-punching and handling multiple takes.
- Supports automation of faders, pan and all the major properties of any of the effects or synthesizer settings.
That is probably not everything, but it is a pretty good starter list, I think. There can certainly be other audio editors that do a smaller set of tasks well, but I wouldn't call them DAWs.
And I would humbly suggest that 7 years from now,
the list of essential platform features will not be much longer. What will happen in these years, is that the implementations of each of those bullet points will be improved to make them more intuitive, reliable and effective. And beyond that, the real action will be in the effects libraries. A company can certainly have a strategy of bundling effects into the platform purchase, but this will become increasingly transparent, as more of a marketing tactic, like supplying the TruePianos with only one set of samples. That is a marketing gimmick to try to get you to purchase more add-ons, not real value in the platform.