• SONAR
  • Changing speed of audio in Sonar X2 ?
2013/03/30 07:55:41
pagec
Can anyone tell me if I can increase or decrease thae speed of audio within Sonar without changing the key. Or if not possible, any free software that will do it. I know I would probably loose quality, get artifacts etc, but thats does not matter too much to me.
 
Thanks for you help from a bloody cold UK.
2013/03/30 09:03:02
FastBikerBoy
Audiosnap can be used to get audio to follow project tempo. There's a video here on my youtube page that explains how to do that.


2013/03/30 09:13:29
Metalbat
You can open Guitar Rig is stand alone mode and drag an audio file into the tapedeck. On the right you will see controls to change tempo, transpose or tune. I use this often to slow down speedy guitar parts. Not sure if it works within sonar. Why do you want to slow it down? You can also change audio speed in windows media player, but the quality is not as good as guitar rig.
2013/03/30 09:18:06
garrigus
Yes, you can do this by changing the length of the audio, which can be done in a couple ways. You can hold CTRL on your PC keyboard and then click/drag the edge of a clip to shorten or lengthen it. This will also stretch the audio.

Or you can select the clip and choose Process > Length. Use the Stretch Audio option in the dialog box and enter a percentage.

In addition, you can select the clip, press Shift+I to open the Clip Properties in the Inspector. Then click the AudioSnap category and there you can choose Enable Stretch and enter a Stretch Amount or New Duration.

So, there are various ways to do this...

Scott

--
Scott R. Garrigus - http://garrigus.com - SONAR X2 Power! - http://garrigus.com/?SonarX2Power
* Author of the Cakewalk Sonar and Sony Sound Forge Power book series: http://garrigus.com/?PowerBooks
* Author of the Cakewalk Sonar ProAudioTutor video tutorial series: http://garrigus.com/?ProAudioTutor
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2013/03/30 09:18:54
DW_Mike
I know Reaper and Harrison Mixbus do this very well.
Sorry to any die-hard Sonar fans but I'm just answering the OP's question truthfully.

They are both around $50 (Harrison Mixbus is for a limited time. Reg around $250).
Reaper you can download and use for free. If you plan on keeping it you should buy the license for $50 but it's not enforced.
Harrison does not offer a demo at this time. 

 Mike



2013/06/12 08:07:41
gelybar
These are good advices but I'd like to be able to set the length of an audio clip so the pitch changes accordingly. Is there a way? I recall there was a plugin in X1 that could do it, but it seems to be missing from X2. Thanks.
2013/06/12 10:51:43
icontakt
chefmike8888
I know Reaper and Harrison Mixbus do this very well.
Sorry to any die-hard Sonar fans but I'm just answering the OP's question truthfully.

They are both around $50 (Harrison Mixbus is for a limited time. Reg around $250).
Reaper you can download and use for free. If you plan on keeping it you should buy the license for $50 but it's not enforced.
Harrison does not offer a demo at this time. 

Mike


Studio One 2 does it very well, too. There's a free version but I'm not sure if it allows timestretching.
But the OP says he doesn't mind the quality, so why should he take the trouble to install a new daw and learn how to use it? :)
2013/06/12 14:05:29
CJaysMusic
Edited for good reason
2013/06/12 14:08:03
Beepster
gelybar
These are good advices but I'd like to be able to set the length of an audio clip so the pitch changes accordingly. Is there a way? I recall there was a plugin in X1 that could do it, but it seems to be missing from X2. Thanks.




You can use audiosnap/grooveclip setting to adjust timing and pitch changes. However it sounds like you want to speed things up like you would on a tape machine. There are plugs that do that. Not sure if the Cakewalk tape sim does it but if there was a plug in X1 that did it that you do not see in X2 you could simply do a custom install and just install that single plug in. You'd have to know which one it was though. If you still have your old X1 install on your system then it'd just be a matter of doing a VST scan after pointing to folder where the plug is located.
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