This to me is where the science of this stuff loses people and why at times I think it should totally be removed from the foundation.
Let's take a look at frequencies and tuning. Just because something exists in a chord or single note doesn't mean that frequency is dominating on a recording. Just because people high pass every instrument 9 out of 10 times doesn't mean they HAVE to if the instrument in question does not need to be high passed at the source.
Just because 600-800 Hz can bring on mid range congestion in a guitar doesn't mean we have to remove it "just because". If the sound was printed with these fequencies curbed already, you'll most likely need to boost them.
Sure 10k or 12k is off the scale for a voice....you're not supposed to blast those freq's in a mix. They create air...whisper...presence....texture...you just can't put this type of a numeric value on this stuff when you are dealing with sound sources. The reason being, each sound source is different. You don't low pass if you don't hear anything harsh...and even if you do, before you just low pass, it's best to try and find out where the source of the harshness is before you just low pass and destroy all the good stuff in the high end.
Now with that said, if someone is having an issue with an instrument as far as eq goes, when everything else has failed, yeah, I bring up my little chart that tells me all the Hz of notes and I try and deal with things that way. But this is only with instruments that are driving me crazy like low tuned guitars or basses. When a guitar or bass is tuned to a low B or even a low A, you have to first figure out what notes they are playing that may be giving you problems. Not all notes will bother you so you wouldn't just set up shop to handle low B or low A. The tuning makes other notes weird too...so you need to decipher what they may be. I've set up automation of mutli-band compressors to handle when instruments go astray depending on the notes they play. Just about always....they are frequencies that wouldn't have anything to do with those instuments...and this is due to over-tones.
See, that's the whole thing in a nutshell. Just because something is tuned to something or has this, that, and this element of a frequency in the sound, doesn't mean the frequency EXISTS enough in the sound to alter it. This is where you have to throw some of the science stuff right out the window and use your ears. If I'm chugging on an A chord with a heavily driven guitar, I can just about promise you that 119 Hz will show up as that seems to be the "whoomfing" frequency in a driven guitar that sticks out. Does it make sense? Sorta kinda it does...yet, 119 isn't in an A. The closest to it in the range we would be playing would be a B at 123 Hz and of course the A chord we'd be rooting from would be 110 which IS an A. However, 110 usually doesn't show up for me. I've seen 106, 100, 92, but never the elements that literally make an A.
So my point is, you're not always going to get results by using the numerical values "that make up a sound". Some of those charts weren't created with the sounds we use today. Seriously. If you use a normal, clean elelctric guitar, yeah, you'll get close to those numbers if not spot on...but again, it depends on how much of those frequencies are included in your eq curve. Add distortion and the game changes. Pop/slap a bass, then what do you do? The numbers won't jive with the numerical bass values, that I promise you.
Those numbers are all based on:
The human voice ranges from this to this...
A guitar ranges from this to this...
A piano ranges from this to this...
You get the idea. As soon as YOU create the sound with a mic or use effects like distortion or something, those numbers change. What if you're a bass prostitute and like a lot of low end in your piano you just mic'd up? Right...you'll see low end that wouldn't normally show in a piano.
What if you love high end in your guitar tones because you're going deaf? Right...you'll see high end that wouldn't normally be in a guitar tone.
What if you use a mic that just has one of those phased sounds....or one that doesn't really project like a decent mic would? Right...you'll see an eq curve pop up on an analyzer that will make your head spin that won't have the "human voice" ranges in it. So me personally, I don't read into any of those charts or graphs that were created as starting points for us. OUR instrumentation of today goes totally against those grains. See for yourself. As soon as you take into consideration all that I'm saying, the charts change drastically and are not even worth considering depending on the style of music you are working with as well as how you record.
You mention high passing a bass just passed it's lowest musical note....I sure don't do that. Why? Because the sounds that come in to me from clients need to be treated for what they are, not what some number tells me. I sweep through the bands via high pass until I get what I'm looking for. It could be 40 on down....it could be 90 on down...it could be 120 on down. It depends on how much eq is recorded with the sound at the sound source. You just can't look at numbers for any of this stuff in my humble opinion, but that's just me. Science hasn't shown me anything in this field that has made me a better engineer. The only good thing science has done for me was to introduce me to cool cats like bitflipper and DrewFx. :)
-Danny